#include #include #include #include "spieler.h" #include "Moving.h" #include "Turm.h" bool istzugerlaubt_Turm(char** Brett, int startX, int startY, int endX, int endY, Player player) { int counter = 0; if(startX == endX && startY < endY){ counter = endY-startY; for(int i = 1; i endY){ counter = startY-endY; for(int i = 1; iendX){ counter = startX-endX; for(int i = 1; i