#ifdef TEST #include "unity.h" #include #include "PuzzleI.h" #include "Spieler.h" #include "Koenig.h" #include "Turm.h" void setUp(void) { } void tearDown(void) { } void test_puzzlebrett_erstellen(void) { char** brett = Puzzlebrett_erstellen(); print_Puzzlebrett(brett); } #endif // TEST