#ifdef TEST #include "unity.h" #include "Schachbrett.h" #include "Spieler.h" #include "Bauer.h" #include "Turm.h" #include "Laeufer.h" #include "Dame.h" #include "Springer.h" #include "Koenig.h" #include "Moving.h" #include "SimpleKI.h" #include "En_Passaut.h" #include "Bauernumwandlung.h" #include void test_KI_Bewegung (void) { char** brett = Schachbrett_erstellen(); char** ver_brett = Schachbrett_erstellen(); int startX = 1; int startY = 1; int endX = 2; int endY = 1; Player player = PLAYER_BLACK; TEST_ASSERT_NOT_NULL(brett); kuenstliche_intelligenz(brett, player); TEST_ASSERT_FALSE(brett == ver_brett); for (int i = 0; i < 8; i++) { free(brett[i]); } free(brett); } #endif // TEST