Browse Source
refactoring: lösche unnötige Ordner, Anton Lohrey
remotes/origin/Läufer-fertig,-Hendrik-Voß
refactoring: lösche unnötige Ordner, Anton Lohrey
remotes/origin/Läufer-fertig,-Hendrik-Voß
fdai7492
11 months ago
58 changed files with 0 additions and 1942 deletions
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18.vscode/c_cpp_properties.json
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24.vscode/launch.json
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60.vscode/settings.json
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41build/artifacts/test/report.xml
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9build/test/cache/defines_dependency.yml
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244build/test/cache/input.yml
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269build/test/cache/test_Bauer.c
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67build/test/cache/test_Input.c
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121build/test/cache/test_Moving.c
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63build/test/cache/test_Schachbrett.c
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2build/test/dependencies/Bauer.d
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1build/test/dependencies/Input.d
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1build/test/dependencies/Moving.d
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1build/test/dependencies/Schachbrett.d
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6build/test/dependencies/cmock.d
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4build/test/dependencies/test_Bauer.d
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4build/test/dependencies/test_Bauer_runner.d
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4build/test/dependencies/test_Input.d
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4build/test/dependencies/test_Input_runner.d
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4build/test/dependencies/test_Moving.d
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4build/test/dependencies/test_Moving_runner.d
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4build/test/dependencies/test_Schachbrett.d
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4build/test/dependencies/test_Schachbrett_runner.d
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4build/test/dependencies/unity.d
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BINbuild/test/out/c/Bauer.o
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BINbuild/test/out/c/Input.o
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BINbuild/test/out/c/Moving.o
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BINbuild/test/out/c/Schachbrett.o
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BINbuild/test/out/c/cmock.o
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BINbuild/test/out/c/test_Bauer.o
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BINbuild/test/out/c/test_Bauer_runner.o
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BINbuild/test/out/c/test_Input.o
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BINbuild/test/out/c/test_Input_runner.o
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BINbuild/test/out/c/test_Moving.o
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BINbuild/test/out/c/test_Moving_runner.o
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BINbuild/test/out/c/test_Schachbrett.o
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BINbuild/test/out/c/test_Schachbrett_runner.o
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BINbuild/test/out/c/unity.o
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BINbuild/test/out/test_Bauer.out
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BINbuild/test/out/test_Input.out
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BINbuild/test/out/test_Moving.out
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BINbuild/test/out/test_Schachbrett.out
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269build/test/preprocess/files/test_Bauer.c
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67build/test/preprocess/files/test_Input.c
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121build/test/preprocess/files/test_Moving.c
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63build/test/preprocess/files/test_Schachbrett.c
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5build/test/preprocess/includes/test_Bauer.c
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3build/test/preprocess/includes/test_Input.c
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5build/test/preprocess/includes/test_Moving.c
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3build/test/preprocess/includes/test_Schachbrett.c
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42build/test/results/test_Bauer.pass
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19build/test/results/test_Input.pass
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30build/test/results/test_Moving.pass
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18build/test/results/test_Schachbrett.pass
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89build/test/runners/test_Bauer_runner.c
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81build/test/runners/test_Input_runner.c
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83build/test/runners/test_Moving_runner.c
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81build/test/runners/test_Schachbrett_runner.c
@ -1,18 +0,0 @@ |
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{ |
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"configurations": [ |
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{ |
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"name": "windows-gcc-x64", |
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"includePath": [ |
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"${workspaceFolder}/**" |
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], |
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"compilerPath": "gcc", |
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"cStandard": "${default}", |
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"cppStandard": "${default}", |
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"intelliSenseMode": "windows-gcc-x64", |
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"compilerArgs": [ |
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"" |
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] |
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} |
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], |
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"version": 4 |
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} |
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@ -1,24 +0,0 @@ |
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{ |
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"version": "0.2.0", |
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"configurations": [ |
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{ |
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"name": "C/C++ Runner: Debug Session", |
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"type": "cppdbg", |
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"request": "launch", |
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"args": [], |
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"stopAtEntry": false, |
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"externalConsole": true, |
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"cwd": "c:/Users/emman/project_schach/taktikmeister/src", |
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"program": "c:/Users/emman/project_schach/taktikmeister/src/build/Debug/outDebug", |
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"MIMode": "gdb", |
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"miDebuggerPath": "gdb", |
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"setupCommands": [ |
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{ |
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"description": "Enable pretty-printing for gdb", |
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"text": "-enable-pretty-printing", |
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"ignoreFailures": true |
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} |
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] |
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} |
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} |
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@ -1,60 +0,0 @@ |
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{ |
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"C_Cpp.dimInactiveRegions": false, |
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"C_Cpp_Runner.msvcBatchPath": "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Auxiliary/Build/vcvarsall.bat", |
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"-Wall", |
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"-Wcast-align", |
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"-Wconversion", |
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"-Wnull-dereference" |
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"/W4", |
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"/permissive-", |
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"/w14242", |
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"/w14928" |
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"*", |
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"**/*" |
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"**/build", |
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} |
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@ -1,41 +0,0 @@ |
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<?xml version='1.0' encoding='utf-8' ?> |
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<TestRun> |
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<FailedTests/> |
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<SuccessfulTests> |
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<Test id="1"> |
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<Name>test/test_Bauer.c::test_Bauer_X_Bewegung</Name> |
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</Test> |
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<Test id="2"> |
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<Name>test/test_Bauer.c::test_Bauer_Schlag_Bewegung</Name> |
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</Test> |
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<Test id="3"> |
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<Name>test/test_Bauer.c::test_Bauer_Schwarz_Y_Bewegung</Name> |
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</Test> |
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<Test id="4"> |
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<Name>test/test_Bauer.c::test_Bauer_Y_Bewegung</Name> |
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</Test> |
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<Test id="5"> |
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<Name>test/test_Bauer.c::test_Bauer_Start_Bewegung</Name> |
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</Test> |
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<Test id="6"> |
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<Name>test/test_Input.c::test_getUserInput</Name> |
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</Test> |
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<Test id="7"> |
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<Name>test/test_Moving.c::test_Bauern_bewegen</Name> |
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</Test> |
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<Test id="8"> |
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<Name>test/test_Moving.c::test_istzugerlaubt</Name> |
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</Test> |
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<Test id="9"> |
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<Name>test/test_Schachbrett.c::test_Schachbrett_erstellen</Name> |
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</Test> |
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</SuccessfulTests> |
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<IgnoredTests/> |
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<Statistics> |
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<Tests>9</Tests> |
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<Ignores>0</Ignores> |
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<FailuresTotal>0</FailuresTotal> |
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<Errors>0</Errors> |
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<Failures>0</Failures> |
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</Statistics> |
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</TestRun> |
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@ -1,9 +0,0 @@ |
|||||
--- |
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src/Input.c: |
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- TEST |
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src/Schachbrett.c: |
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- TEST |
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src/Moving.c: |
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- TEST |
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src/Bauer.c: |
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- TEST |
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@ -1,244 +0,0 @@ |
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--- |
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
:module_generator_path: C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/lib/../plugins/module_generator |
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|
||||
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|
||||
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|
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:html_medium_threshold: 75 |
|
||||
:html_high_threshold: 90 |
|
||||
:module_generator: |
|
||||
:project_root: "./" |
|
||||
:source_root: src/ |
|
||||
:test_root: test/ |
|
@ -1,269 +0,0 @@ |
|||||
#include "src/Bauer.h" |
|
||||
#include "src/Spieler.h" |
|
||||
#include "src/Schachbrett.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_X_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 2; |
|
||||
|
|
||||
int endY = 1; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(24))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if (!(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected FALSE Was TRUE")), (UNITY_UINT)((UNITY_UINT)(27)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Schlag_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 6; |
|
||||
|
|
||||
int startY = 2; |
|
||||
|
|
||||
int endX = 5; |
|
||||
|
|
||||
int endY = 3; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(46))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
brett[startY][startX] = 'P'; |
|
||||
|
|
||||
brett[endY][endX] = 'p'; |
|
||||
|
|
||||
|
|
||||
|
|
||||
print_Schachfeld(brett,8,8); |
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if (!(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected FALSE Was TRUE")), (UNITY_UINT)((UNITY_UINT)(53)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Schwarz_Y_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 6; |
|
||||
|
|
||||
int endX = 1; |
|
||||
|
|
||||
int endY = 5; |
|
||||
|
|
||||
Player player = PLAYER_BLACK; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(72))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected TRUE Was FALSE")), (UNITY_UINT)((UNITY_UINT)(75)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Y_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 1; |
|
||||
|
|
||||
int endY = 2; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(95))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected TRUE Was FALSE")), (UNITY_UINT)((UNITY_UINT)(98)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Start_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 2; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 2; |
|
||||
|
|
||||
int endY = 3; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(117))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected TRUE Was FALSE")), (UNITY_UINT)((UNITY_UINT)(120)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
@ -1,67 +0,0 @@ |
|||||
#include "src/Input.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_getUserInput(void) { |
|
||||
|
|
||||
const char *test_input = "a1"; |
|
||||
|
|
||||
FILE *tempInputFile; |
|
||||
|
|
||||
|
|
||||
|
|
||||
tempInputFile = fopen("temp_input.txt", "w"); |
|
||||
|
|
||||
fprintf(tempInputFile, "%s\n", test_input); |
|
||||
|
|
||||
fclose(tempInputFile); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
tempInputFile = freopen("temp_input.txt", "r", |
|
||||
|
|
||||
(__acrt_iob_func(0)) |
|
||||
|
|
||||
); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
char *actual_input = getUserInput(); |
|
||||
|
|
||||
UnityAssertEqualString((const char*)((test_input)), (const char*)((actual_input)), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(38)); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
free(actual_input); |
|
||||
|
|
||||
fclose(tempInputFile); |
|
||||
|
|
||||
remove("temp_input.txt"); |
|
||||
|
|
||||
} |
|
@ -1,121 +0,0 @@ |
|||||
#include "src/Spieler.h" |
|
||||
#include "src/Moving.h" |
|
||||
#include "src/Schachbrett.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauern_bewegen(void) { |
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 0; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 0; |
|
||||
|
|
||||
int endY = 2; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(23))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
machezug( brett, startX, startY, endX, endY, player); |
|
||||
|
|
||||
|
|
||||
|
|
||||
print_Schachfeld(brett,8,8); |
|
||||
|
|
||||
|
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)(('P')), (UNITY_INT)((brett[2][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(29), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)((' ')), (UNITY_INT)((brett[1][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(30), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_istzugerlaubt(void){ |
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 1; |
|
||||
|
|
||||
int endY = 1; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if (!(istzugerlaubt(brett,startX,startY,endX,endY,player))) {} else {UnityFail( ((" Expected FALSE Was TRUE")), (UNITY_UINT)((UNITY_UINT)(49)));}} while(0); |
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
} |
|
@ -1,63 +0,0 @@ |
|||||
#include "src/Schachbrett.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Schachbrett_erstellen(void) { |
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(15))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)(('R')), (UNITY_INT)((brett[0][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(18), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)(('p')), (UNITY_INT)((brett[6][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(19), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)((' ')), (UNITY_INT)((brett[4][4])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(20), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
@ -1,2 +0,0 @@ |
|||||
build/test/out/c/Bauer.o: src/Bauer.c src/spieler.h src/Moving.h \ |
|
||||
src/Bauer.h |
|
@ -1 +0,0 @@ |
|||||
build/test/out/c/Input.o: src/Input.c |
|
@ -1 +0,0 @@ |
|||||
build/test/out/c/Moving.o: src/Moving.c src/spieler.h src/Bauer.h |
|
@ -1 +0,0 @@ |
|||||
build/test/out/c/Schachbrett.o: src/Schachbrett.c |
|
@ -1,6 +0,0 @@ |
|||||
build/test/out/c/cmock.o: \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/cmock/src/cmock.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/cmock/src/cmock.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/cmock/src/cmock_internals.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Bauer.o: test/test_Bauer.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h \ |
|
||||
src/Schachbrett.h src/Spieler.h src/Bauer.h src/spieler.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Bauer_runner.o: \ |
|
||||
build/test/runners/test_Bauer_runner.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Input.o: test/test_Input.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h \ |
|
||||
src/Input.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Input_runner.o: \ |
|
||||
build/test/runners/test_Input_runner.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Moving.o: test/test_Moving.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h \ |
|
||||
src/Schachbrett.h src/Moving.h src/spieler.h src/Spieler.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Moving_runner.o: \ |
|
||||
build/test/runners/test_Moving_runner.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Schachbrett.o: test/test_Schachbrett.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h \ |
|
||||
src/Schachbrett.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/test_Schachbrett_runner.o: \ |
|
||||
build/test/runners/test_Schachbrett_runner.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h |
|
@ -1,4 +0,0 @@ |
|||||
build/test/out/c/unity.o: \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.c \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h \ |
|
||||
C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity_internals.h |
|
@ -1,269 +0,0 @@ |
|||||
#include "src/Bauer.h" |
|
||||
#include "src/Spieler.h" |
|
||||
#include "src/Schachbrett.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_X_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 2; |
|
||||
|
|
||||
int endY = 1; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(24))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if (!(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected FALSE Was TRUE")), (UNITY_UINT)((UNITY_UINT)(27)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Schlag_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 6; |
|
||||
|
|
||||
int startY = 2; |
|
||||
|
|
||||
int endX = 5; |
|
||||
|
|
||||
int endY = 3; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(46))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
brett[startY][startX] = 'P'; |
|
||||
|
|
||||
brett[endY][endX] = 'p'; |
|
||||
|
|
||||
|
|
||||
|
|
||||
print_Schachfeld(brett,8,8); |
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if (!(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected FALSE Was TRUE")), (UNITY_UINT)((UNITY_UINT)(53)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Schwarz_Y_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 6; |
|
||||
|
|
||||
int endX = 1; |
|
||||
|
|
||||
int endY = 5; |
|
||||
|
|
||||
Player player = PLAYER_BLACK; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(72))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected TRUE Was FALSE")), (UNITY_UINT)((UNITY_UINT)(75)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Y_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 1; |
|
||||
|
|
||||
int endY = 2; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(95))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected TRUE Was FALSE")), (UNITY_UINT)((UNITY_UINT)(98)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauer_Start_Bewegung(void) { |
|
||||
|
|
||||
|
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 2; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 2; |
|
||||
|
|
||||
int endY = 3; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(117))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player))) {} else {UnityFail( ((" Expected TRUE Was FALSE")), (UNITY_UINT)((UNITY_UINT)(120)));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
@ -1,67 +0,0 @@ |
|||||
#include "src/Input.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_getUserInput(void) { |
|
||||
|
|
||||
const char *test_input = "a1"; |
|
||||
|
|
||||
FILE *tempInputFile; |
|
||||
|
|
||||
|
|
||||
|
|
||||
tempInputFile = fopen("temp_input.txt", "w"); |
|
||||
|
|
||||
fprintf(tempInputFile, "%s\n", test_input); |
|
||||
|
|
||||
fclose(tempInputFile); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
tempInputFile = freopen("temp_input.txt", "r", |
|
||||
|
|
||||
(__acrt_iob_func(0)) |
|
||||
|
|
||||
); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
char *actual_input = getUserInput(); |
|
||||
|
|
||||
UnityAssertEqualString((const char*)((test_input)), (const char*)((actual_input)), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(38)); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
free(actual_input); |
|
||||
|
|
||||
fclose(tempInputFile); |
|
||||
|
|
||||
remove("temp_input.txt"); |
|
||||
|
|
||||
} |
|
@ -1,121 +0,0 @@ |
|||||
#include "src/Spieler.h" |
|
||||
#include "src/Moving.h" |
|
||||
#include "src/Schachbrett.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Bauern_bewegen(void) { |
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 0; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 0; |
|
||||
|
|
||||
int endY = 2; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(23))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
machezug( brett, startX, startY, endX, endY, player); |
|
||||
|
|
||||
|
|
||||
|
|
||||
print_Schachfeld(brett,8,8); |
|
||||
|
|
||||
|
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)(('P')), (UNITY_INT)((brett[2][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(29), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)((' ')), (UNITY_INT)((brett[1][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(30), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_istzugerlaubt(void){ |
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
int startX = 1; |
|
||||
|
|
||||
int startY = 1; |
|
||||
|
|
||||
int endX = 1; |
|
||||
|
|
||||
int endY = 1; |
|
||||
|
|
||||
Player player = PLAYER_WHITE; |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if (!(istzugerlaubt(brett,startX,startY,endX,endY,player))) {} else {UnityFail( ((" Expected FALSE Was TRUE")), (UNITY_UINT)((UNITY_UINT)(49)));}} while(0); |
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
} |
|
@ -1,63 +0,0 @@ |
|||||
#include "src/Schachbrett.h" |
|
||||
#include "C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
void setUp(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void tearDown(void) { |
|
||||
|
|
||||
} |
|
||||
|
|
||||
|
|
||||
|
|
||||
void test_Schachbrett_erstellen(void) { |
|
||||
|
|
||||
char** brett = Schachbrett_erstellen(); |
|
||||
|
|
||||
|
|
||||
|
|
||||
do {if ((((brett)) != |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
)) {} else {UnityFail( (((" Expected Non-NULL"))), (UNITY_UINT)((UNITY_UINT)((UNITY_UINT)(15))));}} while(0); |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)(('R')), (UNITY_INT)((brett[0][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(18), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)(('p')), (UNITY_INT)((brett[6][0])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(19), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
UnityAssertEqualNumber((UNITY_INT)((' ')), (UNITY_INT)((brett[4][4])), ( |
|
||||
|
|
||||
((void *)0) |
|
||||
|
|
||||
), (UNITY_UINT)(20), UNITY_DISPLAY_STYLE_INT); |
|
||||
|
|
||||
|
|
||||
|
|
||||
for (int i = 0; i < 8; i++) { |
|
||||
|
|
||||
free(brett[i]); |
|
||||
|
|
||||
} |
|
||||
|
|
||||
free(brett); |
|
||||
|
|
||||
} |
|
@ -1,5 +0,0 @@ |
|||||
--- |
|
||||
- C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h |
|
||||
- src/Schachbrett.h |
|
||||
- src/Spieler.h |
|
||||
- src/Bauer.h |
|
@ -1,3 +0,0 @@ |
|||||
--- |
|
||||
- C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h |
|
||||
- src/Input.h |
|
@ -1,5 +0,0 @@ |
|||||
--- |
|
||||
- C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h |
|
||||
- src/Schachbrett.h |
|
||||
- src/Moving.h |
|
||||
- src/Spieler.h |
|
@ -1,3 +0,0 @@ |
|||||
--- |
|
||||
- C:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h |
|
||||
- src/Schachbrett.h |
|
@ -1,42 +0,0 @@ |
|||||
--- |
|
||||
:source: |
|
||||
:path: test |
|
||||
:file: test_Bauer.c |
|
||||
:successes: |
|
||||
- :test: test_Bauer_X_Bewegung |
|
||||
:line: 14 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
- :test: test_Bauer_Schlag_Bewegung |
|
||||
:line: 36 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
- :test: test_Bauer_Schwarz_Y_Bewegung |
|
||||
:line: 62 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
- :test: test_Bauer_Y_Bewegung |
|
||||
:line: 85 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
- :test: test_Bauer_Start_Bewegung |
|
||||
:line: 107 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
:failures: [] |
|
||||
:ignores: [] |
|
||||
:counts: |
|
||||
:total: 5 |
|
||||
:passed: 5 |
|
||||
:failed: 0 |
|
||||
:ignored: 0 |
|
||||
:stdout: |
|
||||
- " R N B Q K B N R " |
|
||||
- " P P P P P P P P " |
|
||||
- " P " |
|
||||
- " p " |
|
||||
- " " |
|
||||
- " " |
|
||||
- " p p p p p p p p " |
|
||||
- " r n b q k b n r " |
|
||||
:time: 0.17051259998697788 |
|
@ -1,19 +0,0 @@ |
|||||
--- |
|
||||
:source: |
|
||||
:path: test |
|
||||
:file: test_Input.c |
|
||||
:successes: |
|
||||
- :test: test_getUserInput |
|
||||
:line: 13 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
:failures: [] |
|
||||
:ignores: [] |
|
||||
:counts: |
|
||||
:total: 1 |
|
||||
:passed: 1 |
|
||||
:failed: 0 |
|
||||
:ignored: 0 |
|
||||
:stdout: |
|
||||
- "-> " |
|
||||
:time: 0.030730400001630187 |
|
@ -1,30 +0,0 @@ |
|||||
--- |
|
||||
:source: |
|
||||
:path: test |
|
||||
:file: test_Moving.c |
|
||||
:successes: |
|
||||
- :test: test_Bauern_bewegen |
|
||||
:line: 14 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
- :test: test_istzugerlaubt |
|
||||
:line: 39 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
:failures: [] |
|
||||
:ignores: [] |
|
||||
:counts: |
|
||||
:total: 2 |
|
||||
:passed: 2 |
|
||||
:failed: 0 |
|
||||
:ignored: 0 |
|
||||
:stdout: |
|
||||
- " R N B Q K B N R " |
|
||||
- " P P P P P P P " |
|
||||
- " P " |
|
||||
- " " |
|
||||
- " " |
|
||||
- " " |
|
||||
- " p p p p p p p p " |
|
||||
- " r n b q k b n r " |
|
||||
:time: 0.02595009992364794 |
|
@ -1,18 +0,0 @@ |
|||||
--- |
|
||||
:source: |
|
||||
:path: test |
|
||||
:file: test_Schachbrett.c |
|
||||
:successes: |
|
||||
- :test: test_Schachbrett_erstellen |
|
||||
:line: 12 |
|
||||
:message: '' |
|
||||
:unity_test_time: 0 |
|
||||
:failures: [] |
|
||||
:ignores: [] |
|
||||
:counts: |
|
||||
:total: 1 |
|
||||
:passed: 1 |
|
||||
:failed: 0 |
|
||||
:ignored: 0 |
|
||||
:stdout: [] |
|
||||
:time: 0.02901870000641793 |
|
@ -1,89 +0,0 @@ |
|||||
/* AUTOGENERATED FILE. DO NOT EDIT. */ |
|
||||
|
|
||||
/*=======Automagically Detected Files To Include=====*/ |
|
||||
#include "unity.h" |
|
||||
|
|
||||
int GlobalExpectCount; |
|
||||
int GlobalVerifyOrder; |
|
||||
char* GlobalOrderError; |
|
||||
|
|
||||
/*=======External Functions This Runner Calls=====*/ |
|
||||
extern void setUp(void); |
|
||||
extern void tearDown(void); |
|
||||
extern void test_Bauer_X_Bewegung(void); |
|
||||
extern void test_Bauer_Schlag_Bewegung(void); |
|
||||
extern void test_Bauer_Schwarz_Y_Bewegung(void); |
|
||||
extern void test_Bauer_Y_Bewegung(void); |
|
||||
extern void test_Bauer_Start_Bewegung(void); |
|
||||
|
|
||||
|
|
||||
/*=======Mock Management=====*/ |
|
||||
static void CMock_Init(void) |
|
||||
{ |
|
||||
GlobalExpectCount = 0; |
|
||||
GlobalVerifyOrder = 0; |
|
||||
GlobalOrderError = NULL; |
|
||||
} |
|
||||
static void CMock_Verify(void) |
|
||||
{ |
|
||||
} |
|
||||
static void CMock_Destroy(void) |
|
||||
{ |
|
||||
} |
|
||||
|
|
||||
/*=======Test Reset Options=====*/ |
|
||||
void resetTest(void); |
|
||||
void resetTest(void) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
CMock_Destroy(); |
|
||||
CMock_Init(); |
|
||||
setUp(); |
|
||||
} |
|
||||
void verifyTest(void); |
|
||||
void verifyTest(void) |
|
||||
{ |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
|
|
||||
/*=======Test Runner Used To Run Each Test=====*/ |
|
||||
static void run_test(UnityTestFunction func, const char* name, UNITY_LINE_TYPE line_num) |
|
||||
{ |
|
||||
Unity.CurrentTestName = name; |
|
||||
Unity.CurrentTestLineNumber = line_num; |
|
||||
#ifdef UNITY_USE_COMMAND_LINE_ARGS |
|
||||
if (!UnityTestMatches()) |
|
||||
return; |
|
||||
#endif |
|
||||
Unity.NumberOfTests++; |
|
||||
UNITY_CLR_DETAILS(); |
|
||||
UNITY_EXEC_TIME_START(); |
|
||||
CMock_Init(); |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
setUp(); |
|
||||
func(); |
|
||||
} |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
CMock_Destroy(); |
|
||||
UNITY_EXEC_TIME_STOP(); |
|
||||
UnityConcludeTest(); |
|
||||
} |
|
||||
|
|
||||
/*=======MAIN=====*/ |
|
||||
int main(void) |
|
||||
{ |
|
||||
UnityBegin("test_Bauer.c"); |
|
||||
run_test(test_Bauer_X_Bewegung, "test_Bauer_X_Bewegung", 14); |
|
||||
run_test(test_Bauer_Schlag_Bewegung, "test_Bauer_Schlag_Bewegung", 36); |
|
||||
run_test(test_Bauer_Schwarz_Y_Bewegung, "test_Bauer_Schwarz_Y_Bewegung", 62); |
|
||||
run_test(test_Bauer_Y_Bewegung, "test_Bauer_Y_Bewegung", 85); |
|
||||
run_test(test_Bauer_Start_Bewegung, "test_Bauer_Start_Bewegung", 107); |
|
||||
|
|
||||
return UnityEnd(); |
|
||||
} |
|
@ -1,81 +0,0 @@ |
|||||
/* AUTOGENERATED FILE. DO NOT EDIT. */ |
|
||||
|
|
||||
/*=======Automagically Detected Files To Include=====*/ |
|
||||
#include "unity.h" |
|
||||
|
|
||||
int GlobalExpectCount; |
|
||||
int GlobalVerifyOrder; |
|
||||
char* GlobalOrderError; |
|
||||
|
|
||||
/*=======External Functions This Runner Calls=====*/ |
|
||||
extern void setUp(void); |
|
||||
extern void tearDown(void); |
|
||||
extern void test_getUserInput(void); |
|
||||
|
|
||||
|
|
||||
/*=======Mock Management=====*/ |
|
||||
static void CMock_Init(void) |
|
||||
{ |
|
||||
GlobalExpectCount = 0; |
|
||||
GlobalVerifyOrder = 0; |
|
||||
GlobalOrderError = NULL; |
|
||||
} |
|
||||
static void CMock_Verify(void) |
|
||||
{ |
|
||||
} |
|
||||
static void CMock_Destroy(void) |
|
||||
{ |
|
||||
} |
|
||||
|
|
||||
/*=======Test Reset Options=====*/ |
|
||||
void resetTest(void); |
|
||||
void resetTest(void) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
CMock_Destroy(); |
|
||||
CMock_Init(); |
|
||||
setUp(); |
|
||||
} |
|
||||
void verifyTest(void); |
|
||||
void verifyTest(void) |
|
||||
{ |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
|
|
||||
/*=======Test Runner Used To Run Each Test=====*/ |
|
||||
static void run_test(UnityTestFunction func, const char* name, UNITY_LINE_TYPE line_num) |
|
||||
{ |
|
||||
Unity.CurrentTestName = name; |
|
||||
Unity.CurrentTestLineNumber = line_num; |
|
||||
#ifdef UNITY_USE_COMMAND_LINE_ARGS |
|
||||
if (!UnityTestMatches()) |
|
||||
return; |
|
||||
#endif |
|
||||
Unity.NumberOfTests++; |
|
||||
UNITY_CLR_DETAILS(); |
|
||||
UNITY_EXEC_TIME_START(); |
|
||||
CMock_Init(); |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
setUp(); |
|
||||
func(); |
|
||||
} |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
CMock_Destroy(); |
|
||||
UNITY_EXEC_TIME_STOP(); |
|
||||
UnityConcludeTest(); |
|
||||
} |
|
||||
|
|
||||
/*=======MAIN=====*/ |
|
||||
int main(void) |
|
||||
{ |
|
||||
UnityBegin("test_Input.c"); |
|
||||
run_test(test_getUserInput, "test_getUserInput", 13); |
|
||||
|
|
||||
return UnityEnd(); |
|
||||
} |
|
@ -1,83 +0,0 @@ |
|||||
/* AUTOGENERATED FILE. DO NOT EDIT. */ |
|
||||
|
|
||||
/*=======Automagically Detected Files To Include=====*/ |
|
||||
#include "unity.h" |
|
||||
|
|
||||
int GlobalExpectCount; |
|
||||
int GlobalVerifyOrder; |
|
||||
char* GlobalOrderError; |
|
||||
|
|
||||
/*=======External Functions This Runner Calls=====*/ |
|
||||
extern void setUp(void); |
|
||||
extern void tearDown(void); |
|
||||
extern void test_Bauern_bewegen(void); |
|
||||
extern void test_istzugerlaubt(void); |
|
||||
|
|
||||
|
|
||||
/*=======Mock Management=====*/ |
|
||||
static void CMock_Init(void) |
|
||||
{ |
|
||||
GlobalExpectCount = 0; |
|
||||
GlobalVerifyOrder = 0; |
|
||||
GlobalOrderError = NULL; |
|
||||
} |
|
||||
static void CMock_Verify(void) |
|
||||
{ |
|
||||
} |
|
||||
static void CMock_Destroy(void) |
|
||||
{ |
|
||||
} |
|
||||
|
|
||||
/*=======Test Reset Options=====*/ |
|
||||
void resetTest(void); |
|
||||
void resetTest(void) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
CMock_Destroy(); |
|
||||
CMock_Init(); |
|
||||
setUp(); |
|
||||
} |
|
||||
void verifyTest(void); |
|
||||
void verifyTest(void) |
|
||||
{ |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
|
|
||||
/*=======Test Runner Used To Run Each Test=====*/ |
|
||||
static void run_test(UnityTestFunction func, const char* name, UNITY_LINE_TYPE line_num) |
|
||||
{ |
|
||||
Unity.CurrentTestName = name; |
|
||||
Unity.CurrentTestLineNumber = line_num; |
|
||||
#ifdef UNITY_USE_COMMAND_LINE_ARGS |
|
||||
if (!UnityTestMatches()) |
|
||||
return; |
|
||||
#endif |
|
||||
Unity.NumberOfTests++; |
|
||||
UNITY_CLR_DETAILS(); |
|
||||
UNITY_EXEC_TIME_START(); |
|
||||
CMock_Init(); |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
setUp(); |
|
||||
func(); |
|
||||
} |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
CMock_Destroy(); |
|
||||
UNITY_EXEC_TIME_STOP(); |
|
||||
UnityConcludeTest(); |
|
||||
} |
|
||||
|
|
||||
/*=======MAIN=====*/ |
|
||||
int main(void) |
|
||||
{ |
|
||||
UnityBegin("test_Moving.c"); |
|
||||
run_test(test_Bauern_bewegen, "test_Bauern_bewegen", 14); |
|
||||
run_test(test_istzugerlaubt, "test_istzugerlaubt", 39); |
|
||||
|
|
||||
return UnityEnd(); |
|
||||
} |
|
@ -1,81 +0,0 @@ |
|||||
/* AUTOGENERATED FILE. DO NOT EDIT. */ |
|
||||
|
|
||||
/*=======Automagically Detected Files To Include=====*/ |
|
||||
#include "unity.h" |
|
||||
|
|
||||
int GlobalExpectCount; |
|
||||
int GlobalVerifyOrder; |
|
||||
char* GlobalOrderError; |
|
||||
|
|
||||
/*=======External Functions This Runner Calls=====*/ |
|
||||
extern void setUp(void); |
|
||||
extern void tearDown(void); |
|
||||
extern void test_Schachbrett_erstellen(void); |
|
||||
|
|
||||
|
|
||||
/*=======Mock Management=====*/ |
|
||||
static void CMock_Init(void) |
|
||||
{ |
|
||||
GlobalExpectCount = 0; |
|
||||
GlobalVerifyOrder = 0; |
|
||||
GlobalOrderError = NULL; |
|
||||
} |
|
||||
static void CMock_Verify(void) |
|
||||
{ |
|
||||
} |
|
||||
static void CMock_Destroy(void) |
|
||||
{ |
|
||||
} |
|
||||
|
|
||||
/*=======Test Reset Options=====*/ |
|
||||
void resetTest(void); |
|
||||
void resetTest(void) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
CMock_Destroy(); |
|
||||
CMock_Init(); |
|
||||
setUp(); |
|
||||
} |
|
||||
void verifyTest(void); |
|
||||
void verifyTest(void) |
|
||||
{ |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
|
|
||||
/*=======Test Runner Used To Run Each Test=====*/ |
|
||||
static void run_test(UnityTestFunction func, const char* name, UNITY_LINE_TYPE line_num) |
|
||||
{ |
|
||||
Unity.CurrentTestName = name; |
|
||||
Unity.CurrentTestLineNumber = line_num; |
|
||||
#ifdef UNITY_USE_COMMAND_LINE_ARGS |
|
||||
if (!UnityTestMatches()) |
|
||||
return; |
|
||||
#endif |
|
||||
Unity.NumberOfTests++; |
|
||||
UNITY_CLR_DETAILS(); |
|
||||
UNITY_EXEC_TIME_START(); |
|
||||
CMock_Init(); |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
setUp(); |
|
||||
func(); |
|
||||
} |
|
||||
if (TEST_PROTECT()) |
|
||||
{ |
|
||||
tearDown(); |
|
||||
CMock_Verify(); |
|
||||
} |
|
||||
CMock_Destroy(); |
|
||||
UNITY_EXEC_TIME_STOP(); |
|
||||
UnityConcludeTest(); |
|
||||
} |
|
||||
|
|
||||
/*=======MAIN=====*/ |
|
||||
int main(void) |
|
||||
{ |
|
||||
UnityBegin("test_Schachbrett.c"); |
|
||||
run_test(test_Schachbrett_erstellen, "test_Schachbrett_erstellen", 12); |
|
||||
|
|
||||
return UnityEnd(); |
|
||||
} |
|
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