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#ifdef TEST |
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#include "unity.h" |
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#include <stdlib.h> |
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#include "Schachbrett.h" |
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#include "Bauer.h" |
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#include "Bauernumwandlung.h" |
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void setUp(void) { |
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} |
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void tearDown(void) { |
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} |
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void test_Bauernumwandlung_erlaubt(void) { |
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char** brett = Schachbrett_erstellen(); |
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int startX = 6; |
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int startY = 6; |
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int endX = 6; |
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int endY = 7; |
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Player player = PLAYER_WHITE; |
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TEST_ASSERT_NOT_NULL(brett); |
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brett[6][6] = 'P'; |
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brett[7][6] = ' '; |
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TEST_ASSERT_TRUE(ist_umwandlung_gerlaubt_Bauer( brett, startX, startY, endX, endY, player)); |
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for (int i = 0; i < 8; i++) { |
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free(brett[i]); |
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} |
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free(brett); |
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} |
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#endif // TEST |