@ -1,7 +1,7 @@
#ifdef TEST
#include "unity.h"
#include <stdlib.h>
#include "puzzleI.h"
#include "PuzzleI.h"
#include "Spieler.h"
#include "Koenig.h"
#include "Turm.h"
@ -16,7 +16,7 @@ void tearDown(void) {
void test_puzzlebrett_erstellen(void) {
char** brett = Puzzlebrett_erstellen();
print_Puzzle(brett);
print_Puzzlebrett(brett);
}