@ -1,10 +1,24 @@
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include "spieler.h"
#include "Spielstatus.h"
#include "Moving.h"
#include "Spieler.h"
#include "Bauer.h"
#include "Turm.h"
#include "Springer.h"
#include "Koenig.h"
#include "Dame.h"
#include "Laeufer.h"
#include "Historie.h"
#include "Input.h"
#include "Bauernumwandlung.h"
#include "En_Passaut.h"
#include "Misc.h"
#include "Schachbrett.h"
#include "Speichern.h"
#include "Tutorial.h"
bool ist_umwandlung_gerlaubt_Bauer(char** Brett, int startX, int startY, int endX, int endY, Player player) {
if ((player == PLAYER_WHITE) && (endY == 7) && (Brett[startY][startX] == 'P')) {
@ -40,7 +40,8 @@ bool ist_En_Passaut_erlaubt_Bauer(char** Brett, int startX, int startY, int endX
return false;
}