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  1. #ifndef SCHACHBRETT_H
  2. #define SCHACHBRETT_H
  3. char** Schachbrett_erstellen();
  4. void print_Schachfeld(char** Brett, int Reihen, int Spalten);
  5. void Schachbrettspeicher_freigeben(char** Brett, int Reihen);
  6. #endif // SCHACHBRETT_H