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@ -34,11 +34,11 @@ void drawField(int paddle1PositionY, int paddle2PositionY, Ball ball, int score1 |
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} else if ((j == 0 || j == WIDTH) && (i < paddle1PositionY || i >= paddle1PositionY + PADDLE_LENGTH) && (i < paddle2PositionY || i >= paddle2PositionY + PADDLE_LENGTH)) { |
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} else if ((j == 0 || j == WIDTH) && (i < paddle1PositionY || i >= paddle1PositionY + PADDLE_LENGTH) && (i < paddle2PositionY || i >= paddle2PositionY + PADDLE_LENGTH)) { |
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printf("|"); |
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printf("|"); |
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} else if (i >= paddle1PositionY && i < paddle1PositionY + PADDLE_LENGTH && j == WIDTH) { |
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} else if (i >= paddle1PositionY && i < paddle1PositionY + PADDLE_LENGTH && j == WIDTH) { |
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printf("%c", PADDLE); |
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printf("%s", PADDLE); |
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} else if (i >= paddle2PositionY && i < paddle2PositionY + PADDLE_LENGTH && j == 0) { |
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} else if (i >= paddle2PositionY && i < paddle2PositionY + PADDLE_LENGTH && j == 0) { |
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printf("%c", PADDLE); |
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printf("%s", PADDLE); |
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} else if (i == ball.y && j == ball.x) { |
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} else if (i == ball.y && j == ball.x) { |
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printf("%c", BALL); |
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printf("%s", BALL); |
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} else { |
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} else { |
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printf(" "); |
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printf(" "); |
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} |
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} |
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