@ -9,9 +9,11 @@ const char PLAYER_X = 'X';
const char PLAYER_O = 'O';
void reset_board(){
board[3][3] = {{'1', '2', '3'},
{'4', '5', '6'},
{'7', '8', '9'}};
for(int i = 0; i < BOARD_SIZE; i++){
for(int j = 0; j < BOARD_SIZE; y++){
board[i][j] = j * BOARD_SIZE + i + 1;
}
// Funktionen zur Anzeige des Spielbretts