diff --git a/src/main/c/Template/Battleship_game.c b/src/main/c/Template/Battleship_game.c index 874c927..9338420 100644 --- a/src/main/c/Template/Battleship_game.c +++ b/src/main/c/Template/Battleship_game.c @@ -143,7 +143,94 @@ int multiplayer() { !feld(ships1); } + printf("Player 1, platziere deinen Kreuzer (4).\nKoordinate: "); + scanf(" %c%d", &letco, &numco); + + coor1 = convertcoor(letco, numco); + + ships1[coor1] = 'X'; + + for (int i = 0; i < 3; i++) { + !feld(ships1); + printf("\n"); + scanf(" %c%d", &letco, &numco); + + coor2 = convertcoor(letco, numco); + + if (coor2 == coor1 + 1 || coor2 == coor1 - 1) { + ships1[coor2] = 'X'; + coor1 = coor2; + } + else if (coor2 == coor1 + 10 || coor2 == coor1 - 10) { + ships1[coor2] = 'X'; + coor1 = coor2; + } + else { + printf("Ungueltige Eingabe.\n"); + i--; + } + + !feld(ships1); + } + + for (int i = 0; i < 2; i++) { + printf("Player 1, platziere deine Zerstoerer 2x(3).\nKoordinate: "); + scanf(" %c%d", &letco, &numco); + coor1 = convertcoor(letco, numco); + + ships1[coor1] = 'X'; + + for (int i = 0; i < 2; i++) { + !feld(ships1); + printf("\n"); + scanf(" %c%d", &letco, &numco); + + coor2 = convertcoor(letco, numco); + + if (coor2 == coor1 + 1 || coor2 == coor1 - 1) { + ships1[coor2] = 'X'; + coor1 = coor2; + } + else if (coor2 == coor1 + 10 || coor2 == coor1 - 10) { + ships1[coor2] = 'X'; + coor1 = coor2; + } + else { + printf("Ungueltige Eingabe.\n"); + i--; + } + + !feld(ships1); + } + } + + printf("Player 1, platziere dein U-Boot (2).\nKoordinate: "); + scanf(" %c%d", &letco, &numco); + + coor1 = convertcoor(letco, numco); + + ships1[coor1] = 'X'; + + !feld(ships1); + printf("\n"); + scanf(" %c%d", &letco, &numco); + + coor2 = convertcoor(letco, numco); + + if (coor2 == coor1 + 1 || coor2 == coor1 - 1) { + ships1[coor2] = 'X'; + coor1 = coor2; + } + else if (coor2 == coor1 + 10 || coor2 == coor1 - 10) { + ships1[coor2] = 'X'; + coor1 = coor2; + } + else { + printf("Ungueltige Eingabe.\n"); + } + + !feld(ships1); int k2 = 1;