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@ -68,6 +68,15 @@ int convertcoor(char a, int b) { |
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return co; |
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} |
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int hitgenerator() { |
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int hit; |
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hit = rand() % 100; |
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return hit; |
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} |
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int singleplayer() { |
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char player[100]; |
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@ -253,7 +262,7 @@ int singleplayer() { |
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int runde = 1; |
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int higherscore = 0; |
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while (higherscore < 16) { |
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while (higherscore < 17) { |
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!feld(player); |
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printf("Runde %d\n\nScore: %d\n\nPlayer, gib eine Zielkoordinate ein: ", runde, score1); |
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@ -285,10 +294,10 @@ int singleplayer() { |
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system("cls"); |
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if (score1 = 16) { |
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if (score1 = 17) { |
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printf("Player 1 hat gewonnen."); |
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} |
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if (score2 = 16) { |
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if (score2 = 17) { |
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printf("Player 2 hat gewonnen."); |
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} |
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@ -628,7 +637,7 @@ int multiplayer() { |
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int runde = 1; |
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int higherscore = 0; |
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while (higherscore < 16) { |
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while (higherscore < 17) { |
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!feld(player1); |
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printf("Runde %d\n\nScore: %d\n\nPlayer 1, gib eine Zielkoordinate ein: ", runde, score1); |
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@ -678,10 +687,10 @@ int multiplayer() { |
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system("cls"); |
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if (score1 = 16) { |
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if (score1 = 17) { |
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printf("Player 1 hat gewonnen."); |
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} |
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if (score2 = 16) { |
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if (score2 = 17) { |
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printf("Player 2 hat gewonnen."); |
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} |
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