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@ -88,7 +88,12 @@ void game_minesweeper(){ |
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getchar(); |
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if(x < board.width && x > -1 && y < board.height && y > -1){ |
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x = x + y * board.width; |
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if(t == 0){running = open_tile(&board, x);} |
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if(t == 0){ |
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int bombs = open_tile(&board, x); |
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if(bombs == -1){running = false;} |
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else if(bombs == 0){board.tiles[x] = EMPTY;} |
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else{board.tiles[x] = bombs + 48;} |
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} |
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if(t == 1){board.tiles[x] = board.tiles[x] == FLAG ? BLOCK : board.tiles[x] == BLOCK ? FLAG : board.tiles[x];} |
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} |
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if (t == 2){break;} |
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@ -201,7 +206,7 @@ void draw_minesweeper(Minesweeper_Board board){ |
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int open_tile(Minesweeper_Board *board, int tile){ |
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if(bomb_in_array(board->bombs, tile, board->num_bombs)){return -1;} |
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int num = number_of_bombs(board, tile); |
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if(1){return num;} |
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} |
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int number_of_bombs(Minesweeper_Board *board, int tile){ |
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