@ -18,7 +18,11 @@ void tearDown(void){
void test_updateBallPosition(void){
/* arrange */
Ball ball = { 10, 10, 1, 1 };
Ball ball;
ball.x = 10;
ball.y = 10;
ball.speedX = 1;
ball.speedY = 1;
int expectedX = ball.x + ball.speedX * 5; // erwartete Endposition nach 5 Schritten
int expectedY = ball.y + ball.speedY * 5;