diff --git a/.idea/vcs.xml b/.idea/vcs.xml deleted file mode 100644 index 9599e0f..0000000 --- a/.idea/vcs.xml +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - \ No newline at end of file diff --git a/CMakeLists.txt b/CMakeLists.txt deleted file mode 100644 index 62043bc..0000000 --- a/CMakeLists.txt +++ /dev/null @@ -1,33 +0,0 @@ -cmake_minimum_required(VERSION 3.26) -project(arcade C) - -set(CMAKE_C_STANDARD 11) - -include_directories(src/main/c) -include_directories(src/main/c/GameTic_Tac_Toe) -include_directories(src/main/c/Hangman) -include_directories(src/main/c/Minesweeper) -include_directories(src/main/c/Pong) -include_directories(src/main/c/Snake) - -add_executable(arcade - src/main/c/GameTic_Tac_Toe/tictactoe.c - src/main/c/GameTic_Tac_Toe/tictactoe.h - src/main/c/Hangman/drawHangman.c - src/main/c/Hangman/drawHangman.h - src/main/c/Hangman/initializeHangman.c - src/main/c/Hangman/initializeHangman.h - src/main/c/Hangman/playHangman.c - src/main/c/Hangman/playHangman.h - src/main/c/Hangman/word_selector.c - src/main/c/Hangman/word_selector.h - src/main/c/Minesweeper/minesweeper_start.c - src/main/c/Minesweeper/minesweeper_start.h - src/main/c/Pong/pong.c - src/main/c/Pong/pong.h - src/main/c/Snake/get_character.c - src/main/c/Snake/get_character.h - src/main/c/Snake/snake_start.c - src/main/c/Snake/snake_start.h - src/main/c/main.c - src/main/c/main.h) diff --git a/Shell b/Shell deleted file mode 100644 index e69de29..0000000 diff --git a/test/Hangman/test_drawHangman.c b/test/Hangman/test_drawHangman.c new file mode 100644 index 0000000..debca49 --- /dev/null +++ b/test/Hangman/test_drawHangman.c @@ -0,0 +1,40 @@ +#include +#include +#include "drawHangman.h" +#include "playHangman.h" + +void test_drawHangman() { + // Test each case of incorrectGuesses + printf("Testing drawHangman(0):\n"); + drawHangman(0); + printf("\n"); + + printf("Testing drawHangman(1):\n"); + drawHangman(1); + printf("\n"); + + printf("Testing drawHangman(2):\n"); + drawHangman(2); + printf("\n"); + + printf("Testing drawHangman(3):\n"); + drawHangman(3); + printf("\n"); + + printf("Testing drawHangman(4):\n"); + drawHangman(4); + printf("\n"); + + printf("Testing drawHangman(5):\n"); + drawHangman(5); + printf("\n"); + + printf("Testing drawHangman(6):\n"); + drawHangman(6); + printf("\n"); + + printf("Testing drawHangman(7):\n"); + drawHangman(7); + printf("\n"); + +} \ No newline at end of file diff --git a/test/Hangman/test_drawHangman.h b/test/Hangman/test_drawHangman.h new file mode 100644 index 0000000..2c0ba83 --- /dev/null +++ b/test/Hangman/test_drawHangman.h @@ -0,0 +1,4 @@ +#ifndef PMUW_PROJEKT_NOTEBINDER_TEST_DRAWHANGMAN_H +#define PMUW_PROJEKT_NOTEBINDER_TEST_DRAWHANGMAN_H +#include "drawHangman.c" +#endif //PMUW_PROJEKT_NOTEBINDER_TEST_DRAWHANGMAN_H diff --git a/test/Hangman/test_initializeHangman.c b/test/Hangman/test_initializeHangman.c new file mode 100644 index 0000000..9b5238b --- /dev/null +++ b/test/Hangman/test_initializeHangman.c @@ -0,0 +1,23 @@ +#include +#include "playHangman.h" + + +void test_displayRules() { + printf("Test Case 1: User inputs '1'\n"); + printf("Expected Output: 'Let's get started!'\n"); + printf("Actual Output: "); + printf("1\n"); + displayRules(); + + printf("\nTest Case 2: User inputs '2'\n"); + printf("Expected Output: Output of printRules() function\n"); + printf("Actual Output: "); + printf("2\n"); + displayRules(); + + printf("\nTest Case 3: User inputs invalid value\n"); + printf("Expected Output: 'Please enter either 1 or 2 to continue'\n"); + printf("Actual Output: "); + printf("invalid\n"); + displayRules(); +} diff --git a/test/Hangman/test_playHangman.c b/test/Hangman/test_playHangman.c new file mode 100644 index 0000000..94e9743 --- /dev/null +++ b/test/Hangman/test_playHangman.c @@ -0,0 +1,56 @@ +#include +#include "playHangman.c" +#include + +void test_displayRules() { + // Simulate user input: 1, 2, and an invalid input + printf("Test Case 1: User enters '1' (YES)\n"); + printf("Expected Output: \"Let's get started!\"\n"); + printf("Actual Output: "); + displayRules(); // Call displayRules() with input 1 + + printf("\nTest Case 2: User enters '2' (NO)\n"); + printf("Expected Output: Output of printRules()\n"); + printf("Actual Output: "); + displayRules(); // Call displayRules() with input 2 + + printf("\nTest Case 3: User enters an invalid input\n"); + printf("Expected Output: \"Please enter either 1 or 2 to continue:\"\n"); + printf("Actual Output: "); + displayRules(); // Call displayRules() with invalid input +} + +void test_toLower() { + printf("Test Case 1: Lowercase letter 'a'\n"); + printf("Expected Output: 'a'\n"); + char result = toLower('a'); + printf("Actual Output: '%c'\n", result); + assert(result == 'a'); + + printf("\nTest Case 2: Uppercase letter 'B'\n"); + printf("Expected Output: 'b'\n"); + result = toLower('B'); + printf("Actual Output: '%c'\n", result); + assert(result == 'b'); + + printf("\nTest Case 3: Non-alphabetic character '#'\n"); + printf("Expected Output: '#'\n"); + result = toLower('?'); + printf("Actual Output: '%c'\n", result); + assert(result == '?'); +} + +void test_initializeHangman() { + // Test case 1: Word with alphabets only + char wordToGuess1[] = "hangman"; + char currentGuess1[8]; // Make sure this size is enough to accommodate the wordToGuess and the null terminator + initializeHangman(wordToGuess1, currentGuess1); + assert(strcmp(currentGuess1, "_______") == 0); + + // Test case 2: Word with spaces (e.g: table tennis) + char wordToGuess2[] = "hello world"; + char currentGuess2[12]; // Make sure this size is enough to accommodate the wordToGuess and the null terminator + initializeHangman(wordToGuess2, currentGuess2); + assert(strcmp(currentGuess2, "_____ _____") == 0); + printf("initializeHangman test passed!\n"); +} \ No newline at end of file diff --git a/test/Minesweeper/test_bomb_in_array.c b/test/Minesweeper/test_bomb_in_array.c new file mode 100644 index 0000000..7073857 --- /dev/null +++ b/test/Minesweeper/test_bomb_in_array.c @@ -0,0 +1,40 @@ +#ifdef TEST +#include "unity.h" +#include +#include "../../src/main/c/Minesweeper/minesweeper_start.h" + + +void setUp(void){} +void tearDown(void){} + + +void test_bomb_in_array(void){ + /* arrange */ + bool result; + int array[] = {5, 9, 42, 6, 87, 95, 202, 13, 45 ,78}; + int bomb = 42; + int length = 10; + + /* act */ + result = array_contains_value(array, bomb, length); + + /* assert */ + TEST_ASSERT_TRUE(result); +} + + +void test_bomb_not_in_array(void){ + /* arrange */ + bool result; + int array[] = {5, 9, 42, 6, 87, 95, 202, 13, 45 ,78}; + int bomb = 0; + int length = 10; + + /* act */ + result = array_contains_value(array, bomb, length); + + /* assert */ + TEST_ASSERT_FALSE(result); +} + +#endif // TEST \ No newline at end of file diff --git a/test/Minesweeper/test_is_Valid_tile.c b/test/Minesweeper/test_is_Valid_tile.c new file mode 100644 index 0000000..13e8980 --- /dev/null +++ b/test/Minesweeper/test_is_Valid_tile.c @@ -0,0 +1,122 @@ +#ifdef TEST +#include "unity.h" +#include "../../src/main/c/Minesweeper/minesweeper_start.h" + + +void setUp(void){} +void tearDown(void){} + + +void test_detect_not_valid_tile_left(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0; + int direction = 2; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(-1, result);//not valid tile +} + +void test_detect_not_valid_tile_up(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0; + int direction = 3; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(-1, result);//not valid tile +} + +void test_detect_not_valid_tile_right(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = board.width * board.height - 1; + int direction = 5; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(-1, result);//not valid tile +} + +void test_detect_not_valid_tile_down(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = board.width * board.height - 1; + int direction = 4; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(-1, result);//not valid tile +} + +void test_detect_valid_tile_left(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = board.width * board.height - 1; + int direction = 2; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(board.width * board.height - 2, result);//not valid tile +} + +void test_detect_valid_tile_up(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = board.width * board.height - 1; + int direction = 3; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(board.width * (board.height - 1) - 1, result);//not valid tile +} + +void test_detect_valid_tile_right(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0; + int direction = 5; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(1, result);//not valid tile +} + +void test_detect_valid_tile_down(void){ + /* arrange */ + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0; + int direction = 4; + int result; + + /* act */ + result = is_Valid_tile(&board, tile, direction); + + /* assert */ + TEST_ASSERT_EQUAL_INT(0 + board.width, result);//not valid tile +} + +#endif // TEST \ No newline at end of file diff --git a/test/Minesweeper/test_number_of_bombs.c b/test/Minesweeper/test_number_of_bombs.c new file mode 100644 index 0000000..6a0dd4f --- /dev/null +++ b/test/Minesweeper/test_number_of_bombs.c @@ -0,0 +1,97 @@ +#ifdef TEST +#include "unity.h" +#include +#include "../../src/main/c/Minesweeper/minesweeper_start.h" + + +void setUp(void){} +void tearDown(void){} + + +void test_no_bombs_placed_around_tile(void){ + /* arrange */ + int result; + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0 + board.width * 1; + + /* act */ + result = number_of_bombs(&board, tile); + + /* assert */ + TEST_ASSERT_EQUAL_INT(0, result);//no bombs placed +} + +void test_searching_for_bombs_on_correct_tiles(void){ + /* arrange */ + int result; + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0 + board.width * 1; + board.bombs[0] = 0 + board.width * 3; + board.bombs[1] = 2 + board.width * 1; + board.bombs[2] = board.width - 1 + board.width * 1; + board.bombs[3] = 0 + board.width * (board.height - 1); + + /* act */ + result = number_of_bombs(&board, tile); + + /* assert */ + TEST_ASSERT_EQUAL_INT(0, result);//no bombs placed around tile +} + +void test_2_bombs_around_tile(void){ + /* arrange */ + int result; + Minesweeper_Board board = initialize_minesweeper(); + int tile = 0 + board.width * 1; + board.bombs[0] = 0 + board.width * 2; + board.bombs[1] = 1 + board.width * 1; + board.bombs[2] = board.width - 1 + board.width * 1; + board.bombs[3] = 0 + board.width * (board.height - 1); + + /* act */ + result = number_of_bombs(&board, tile); + + /* assert */ + TEST_ASSERT_EQUAL_INT(2, result);//2 bombs placed around tile +} + +void test_5_bombs_around_tile(void){ + /* arrange */ + int result; + Minesweeper_Board board = initialize_minesweeper(); + int tile = 1 + board.width * 0; + board.bombs[0] = 0 + board.width * 0; + board.bombs[1] = 2 + board.width * 0; + board.bombs[2] = 0 + board.width * 1; + board.bombs[3] = 1 + board.width * 1; + board.bombs[4] = 2 + board.width * 1; + + /* act */ + result = number_of_bombs(&board, tile); + + /* assert */ + TEST_ASSERT_EQUAL_INT(5, result);//5 bombs placed around tile +} + +void test_8_bombs_around_tile(void){ + /* arrange */ + int result; + Minesweeper_Board board = initialize_minesweeper(); + int tile = 7 + board.width * 7; + board.bombs[0] = 6 + board.width * 6; + board.bombs[1] = 7 + board.width * 6; + board.bombs[2] = 8 + board.width * 6; + board.bombs[3] = 6 + board.width * 7; + board.bombs[4] = 8 + board.width * 7; + board.bombs[5] = 6 + board.width * 8; + board.bombs[6] = 7 + board.width * 8; + board.bombs[7] = 8 + board.width * 8; + + /* act */ + result = number_of_bombs(&board, tile); + + /* assert */ + TEST_ASSERT_EQUAL_INT(8, result);//2 bombs placed around tile +} + +#endif // TEST \ No newline at end of file diff --git a/And b/test/Pong/.gitkeep similarity index 100% rename from And rename to test/Pong/.gitkeep diff --git a/test/Pong/test_checkCollision.c b/test/Pong/test_checkCollision.c new file mode 100644 index 0000000..16be1ca --- /dev/null +++ b/test/Pong/test_checkCollision.c @@ -0,0 +1,63 @@ +#ifdef TEST +#include "unity.h" +#include "pong.h" +#define WIDTH 40 //Breite Spielfeld +#define HEIGHT 20 //Höhe Spielfeld + +typedef struct { + int x; + int y; + int speedX; + int speedY; +} Ball; + +typedef struct { + int x; + int y; + int width; + int height; +} Paddle; + +void setUp(void){ + //Wenn Funktion Vorraussetzungen braucht +} + +void tearDown(void){ +} + +void test_checkCollision(void){ + Ball ball = {10, 10, 1, 1}; + Paddle paddle = {50, 10, 5, 10}; + + // Test Ball trifft rechte und linke Wand + ball.x = 0; + int result1 = checkCollision(ball, paddle.y, paddle.y); + TEST_ASSERT_EQUAL_INT(1, result1); + + ball.x = WIDTH - 1; + int result2 = checkCollision(ball, paddle.y, paddle.y); + TEST_ASSERT_EQUAL_INT(2, result2); + + // Test Ball trifft obere und untere Wand + ball.x = 5; + ball.y = 0; + int result3 = checkCollision(ball, paddle.y, paddle.y); + TEST_ASSERT_EQUAL_INT(0, result3); + + ball.y = HEIGHT - 1; + int result4 = checkCollision(ball, paddle.y, paddle.y); + TEST_ASSERT_EQUAL_INT(0, result4); + + // Test wenn Ball Paddle trifft + ball.x = paddle.x - 1; + ball.y = paddle.y + 1; + int result5 = checkCollision(ball, paddle.y, paddle.y); + TEST_ASSERT_EQUAL_INT(2, result5); + + ball.x = paddle.x + 1; + ball.y = paddle.y + 1; + int result6 = checkCollision(ball, paddle.y, paddle.y); + TEST_ASSERT_EQUAL_INT(2, result6); +} + +#endif // TEST diff --git a/test/Pong/test_checkGameEnd.c b/test/Pong/test_checkGameEnd.c new file mode 100644 index 0000000..4f9144d --- /dev/null +++ b/test/Pong/test_checkGameEnd.c @@ -0,0 +1,34 @@ +#ifdef TEST +#include "unity.h" +#include "pong.h" + +// Prüfen Spiellogik für Beenden des Spiels + +void setUp(void){ + //Wenn Funktion Vorraussetzungen braucht +} + +void tearDown(void){ +} + +void test_checkGameEnd(void){ + /* arrange */ + int maxScore = 5; + int score1 = 4, score2 = 2; + + /* act */ + int result = checkGameEnd(score1, score2, maxScore); + + /* assert */ + TEST_ASSERT_EQUAL_INT(0, result); // Das Spiel sollte noch nicht enden + + /* Spieler 1 erreicht den Maximalscore */ + score1 = 5; + result = checkGameEnd(score1, score2, maxScore); + TEST_ASSERT_EQUAL_INT(1, result); // Das Spiel sollte enden, da Spieler 1 den Maximalscore erreicht hat + + /* Weitere Tests mit anderen Spiellogikfällen und Endspielbedingungen können hinzugefügt werden */ + +} + +#endif // TEST diff --git a/test/Pong/test_clearScreen.c b/test/Pong/test_clearScreen.c new file mode 100644 index 0000000..f2701a1 --- /dev/null +++ b/test/Pong/test_clearScreen.c @@ -0,0 +1,38 @@ +#ifdef TEST +#include "unity.h" +#include "pong.h" + +#define TEST_SCREEN_WIDTH 40 +#define TEST_SCREEN_HEIGHT 20 + +char screen[TEST_SCREEN_HEIGHT][TEST_SCREEN_WIDTH+1]; + +void setUp(void){ + //Wenn Funktion Vorraussetzungen braucht +} + +void tearDown(void){ +} + +void test_clearScreen(void){ + /* arrange */ + int i, j; + for (i = 0; i < TEST_SCREEN_HEIGHT; i++) { + for (j = 0; j < TEST_SCREEN_WIDTH; j++) { + screen[i][j] = ' '; + } + screen[i][j] = '\0'; + } + + /* act */ + clearScreen(); + + /* assert */ + for (i = 0; i < TEST_SCREEN_HEIGHT; i++) { + for (j = 0; j < TEST_SCREEN_WIDTH; j++) { + TEST_ASSERT_EQUAL_INT(' ', screen[i][j]); + } + } +} + +#endif // TEST diff --git a/test/Pong/test_playerInputMovement.c b/test/Pong/test_playerInputMovement.c new file mode 100644 index 0000000..e8ebbdd --- /dev/null +++ b/test/Pong/test_playerInputMovement.c @@ -0,0 +1,42 @@ +#ifdef TEST +#include "unity.h" +#include "pong.h" + +typedef struct { + int x; + int y; + int speedX; + int speedY; +} Paddle; +// sicherstellen korrekte Funktion Steuerung für Schläger + +void setUp(void){ + //Wenn Funktion Vorraussetzungen braucht +} + +void tearDown(void){ +} + +void test_playerInputMovement(void){ + /* Test 1: Bewegung nach oben */ + int paddlePositionY = 10; + int userInput = -1; // Benutzereingabe für Bewegung nach oben + int expectedY = paddlePositionY - 1; + + processPlayerInput(&paddlePositionY, userInput); + TEST_ASSERT_EQUAL_INT(expectedY, paddlePositionY); + + /* Test 2: Bewegung nach unten */ + userInput = 1; + expectedY = paddlePositionY + 1; + // Benutzereingabe für Bewegung nach unten + + processPlayerInput(&paddlePositionY, userInput); + TEST_ASSERT_EQUAL_INT(expectedY, paddlePositionY); + + /* Weitere Tests mit anderen Bewegungsrichtungen und Grenzfällen können hinzugefügt werden */ + +} + + +#endif // TEST diff --git a/nano.20128.save b/test/Pong/test_pong.c similarity index 54% rename from nano.20128.save rename to test/Pong/test_pong.c index 92c01a5..0b12481 100644 --- a/nano.20128.save +++ b/test/Pong/test_pong.c @@ -1,6 +1,6 @@ #ifdef TEST #include "unity.h" -#include "game100.h" +#include "pong.h" void setUp(void){ @@ -10,16 +10,16 @@ void tearDown(void){ } -void test_log(void){ +void test_input_all_5(void){ /* arrange */ - int result; - double a = 4; + int a = 4, b = 5; /* act */ - result = log(4); + resetScore( &a, &b ); /* assert */ - TEST_ASSERT_EQUAL_INT(4, result);//log(4)= 0.60205991 + TEST_ASSERT_EQUAL_INT(0, a); + TEST_ASSERT_EQUAL_INT(0, b); } diff --git a/test/Snake/test_collision.c b/test/Snake/test_collision.c new file mode 100644 index 0000000..df400b0 --- /dev/null +++ b/test/Snake/test_collision.c @@ -0,0 +1,50 @@ +#ifdef TEST +#include "unity.h" +#include +#include "snake_start.h" +#include "get_character.h" + + +void setUp(void){} +void tearDown(void){} + + +void test_self_collision(void){ + /* arrange */ + bool result; + Snake snake = {1, 5, {6 + 16 * 6, 6 + 16 * 7, 7 + 16 * 7, 7 + 16 * 6, 6 + 16 * 6}}; + + /* act */ + result = check_if_dead(&snake); + + /* assert */ + TEST_ASSERT_TRUE(result);//head collides with body +} + + +void test_no_collision(void){ + /* arrange */ + bool result; + Snake snake = initialize_snake(); + + /* act */ + result = check_if_dead(&snake); + + /* assert */ + TEST_ASSERT_FALSE(result);//head collides with body +} + + +void test_wall_collision(void){ + /* arrange */ + bool result; + Snake snake = {-1, 4, {0 + 16 * 6, 1 + 16 * 6, 2 + 16 * 6, 3 + 16 * 6}}; + + /* act */ + result = check_if_dead(&snake); + + /* assert */ + TEST_ASSERT_TRUE(result);//head collides with body +} + +#endif // TEST \ No newline at end of file diff --git a/test/Snake/test_moving_snake.c b/test/Snake/test_moving_snake.c new file mode 100644 index 0000000..115d55f --- /dev/null +++ b/test/Snake/test_moving_snake.c @@ -0,0 +1,69 @@ +#ifdef TEST +#include "unity.h" +#include +#include +#include "../../src/main/c/Snake/snake_start.h" +#include "../../src/main/c/Snake/get_character.h" + + +void setUp(void){} +void tearDown(void){} + + +void test_moving_right(void){ + /* arrange */ + bool result; + Snake snake = {1, 3, {8 + 16 * 6, 7 + 16 * 6, 6 + 16 * 6}}; + Snake expected = {1, 3, {9 + 16 * 6, 8 + 16 * 6, 7 + 16 * 6}}; + + /* act */ + move_snake(&snake); + result = memcmp(&snake, &expected, sizeof(Snake)) == 0; + + /* assert */ + TEST_ASSERT_TRUE(result); +} + +void test_moving_down(void){ + /* arrange */ + bool result; + Snake snake = {16, 3, {8 + 16 * 6, 7 + 16 * 6, 6 + 16 * 6}}; + Snake expected = {16, 3, {8 + 16 * 7, 8 + 16 * 6, 7 + 16 * 6}}; + + /* act */ + move_snake(&snake); + result = memcmp(&snake, &expected, sizeof(Snake)) == 0; + + /* assert */ + TEST_ASSERT_TRUE(result); +} + +void test_moving_left(void){ + /* arrange */ + bool result; + Snake snake = {-1, 3, {8 + 16 * 6, 7 + 16 * 6, 6 + 16 * 6}}; + Snake expected = {-1, 3, {7 + 16 * 6, 8 + 16 * 6, 7 + 16 * 6}}; + + /* act */ + move_snake(&snake); + result = memcmp(&snake, &expected, sizeof(Snake)) == 0; + + /* assert */ + TEST_ASSERT_TRUE(result); +} + +void test_moving_up(void){ + /* arrange */ + bool result; + Snake snake = {-16, 3, {8 + 16 * 6, 7 + 16 * 6, 6 + 16 * 6}}; + Snake expected = {-16, 3, {8 + 16 * 5, 8 + 16 * 6, 7 + 16 * 6}}; + + /* act */ + move_snake(&snake); + result = memcmp(&snake, &expected, sizeof(Snake)) == 0; + + /* assert */ + TEST_ASSERT_TRUE(result); +} + +#endif // TEST \ No newline at end of file diff --git a/test/Snake/test_part_of_snake.c b/test/Snake/test_part_of_snake.c new file mode 100644 index 0000000..95ce3bd --- /dev/null +++ b/test/Snake/test_part_of_snake.c @@ -0,0 +1,49 @@ +#ifdef TEST +#include "unity.h" +#include "../../src/main/c/Snake/snake_start.h" +#include "../../src/main/c/Snake/get_character.h" + + +void setUp(void){} +void tearDown(void){} + + +void test_find_head(void){ + /* arrange */ + int result; + Snake snake = initialize_snake(); + + /* act */ + result = part_of_snake(&snake, 8 * 16 + 8); + + /* assert */ + TEST_ASSERT_EQUAL_INT(0, result);//head is at 8/8 +} + + +void test_get_correct_index(void){ + /* arrange */ + int result; + Snake snake = initialize_snake(); + + /* act */ + result = part_of_snake(&snake, 8 * 16 + 6); + + /* assert */ + TEST_ASSERT_EQUAL_INT(2, result);//2. part ist at 6/8 +} + + +void test_snake_not_on_tile(void){ + /* arrange */ + int result; + Snake snake = initialize_snake(); + + /* act */ + result = part_of_snake(&snake, 6 * 16 + 6); + + /* assert */ + TEST_ASSERT_EQUAL_INT(-1, result);//-1 snake is not on 6/6 +} + +#endif // TEST \ No newline at end of file diff --git a/test/test_battleship.c b/test/test_battleship.c new file mode 100644 index 0000000..56d6aa3 --- /dev/null +++ b/test/test_battleship.c @@ -0,0 +1,43 @@ +#ifdef TEST +#include "unity.h" +#include "battleship_game.h" + + +void setUp(void){ + +} +void tearDown(void){ +} + + +void test_convertcoor(void) { + + int output; + + + output = convertcoor('b', 5); + + + TEST_ASSERT_EQUAL_INT(14, output); +} + +void setUp(void){ + +} +void tearDown(void){ +} + + +void test_convertcoor(void) { + + int output; + + + output = convertcoor('F', 6); + + + TEST_ASSERT_EQUAL_INT(55, output); +} + +#endif + diff --git a/test/test_template.c b/test/test_template.c new file mode 100644 index 0000000..4aba361 --- /dev/null +++ b/test/test_template.c @@ -0,0 +1,36 @@ +#ifdef TEST +#include "unity.h" +#include "game100.h" + + +void setUp(void){ + //Wenn Funktion Vorraussetzungen braucht +} +void tearDown(void){ +} + + +void test_input_all_5(void){ + /* arrange */ + int result; + + /* act */ + result = some_function(5, 5); + + /* assert */ + TEST_ASSERT_EQUAL_INT(6, result);//5 / 5 + 5 = 6 +} + + +void test_ignore_rest_from_division(void){ + /* arrange */ + int result; + + /* act */ + result = some_function(5, 6); + + /* assert */ + TEST_ASSERT_EQUAL_INT(5, result);//5 / 6 + 5 = 5 +} + +#endif // TEST diff --git a/test/test_tictactoe.c b/test/test_tictactoe.c new file mode 100644 index 0000000..887aad7 --- /dev/null +++ b/test/test_tictactoe.c @@ -0,0 +1,88 @@ + +#ifdef TEST +#include "unity.h" +#include "tictactoe.h" + + +void setUp(void){ + //Wenn Funktion Vorraussetzungen braucht +} +void tearDown(void){ + reset_board(); + displayBoard(); +} + + +void test_if_not_identical(void){ + /* arrange */ + char result; + char a = 'a', b = 'b', c = 'c'; + + result = checkLine(a, b, c); + + /* assert */ + TEST_ASSERT_EQUAL_CHAR(' ', result); +} + + +void test_if_identical(void){ + /* arrange */ + char result; + char a = 'a', b = 'a', c = 'a'; + + result = checkLine(a, b, c); + + /* assert */ + TEST_ASSERT_EQUAL_CHAR(a, result); +} + +void test_isValidMove_gueltigerZug(void) { + /* arrangieren */ + int result; + int choice = 5; + + /* handeln */ + result = isValidMove(choice); + + /* überprüfen */ + TEST_ASSERT_EQUAL_INT(1, result); +} + + +void test_checkWinner_vertikalerGewinner(void) { + /* arrangieren */ + char result; + + // Setze die Daten für einen vertikalen Gewinne + makeMove(1); + makeMove(2); + makeMove(4); + makeMove(3); + makeMove(7); + + /* handeln */ + result = checkWinner(); + + /* überprüfen */ + TEST_ASSERT_EQUAL_CHAR('O', result); +} + +void test_checkWinner_horizontalerGewinner(void) { + /* arrangieren */ + char result; + + //makeMove(1); + //makeMove(4); + //makeMove(2); + //makeMove(5); + //makeMove(3); + + /* handeln */ + result = checkWinner(); + + /* überprüfen */ + TEST_ASSERT_EQUAL_CHAR('X', result); + reset_board(); +} + +#endif // TEST