|
|
@ -0,0 +1,38 @@ |
|
|
|
#ifdef TEST |
|
|
|
#include "unity.h" |
|
|
|
#include "pong.h" |
|
|
|
|
|
|
|
#define TEST_SCREEN_WIDTH 40 |
|
|
|
#define TEST_SCREEN_HEIGHT 20 |
|
|
|
|
|
|
|
char screen[TEST_SCREEN_HEIGHT][TEST_SCREEN_WIDTH+1]; |
|
|
|
|
|
|
|
void setUp(void){ |
|
|
|
//Wenn Funktion Vorraussetzungen braucht |
|
|
|
} |
|
|
|
|
|
|
|
void tearDown(void){ |
|
|
|
} |
|
|
|
|
|
|
|
void test_clearScreen(void){ |
|
|
|
/* arrange */ |
|
|
|
int i, j; |
|
|
|
for (i = 0; i < TEST_SCREEN_HEIGHT; i++) { |
|
|
|
for (j = 0; j < TEST_SCREEN_WIDTH+1; j++) { |
|
|
|
screen[i][j] = 'X'; |
|
|
|
} |
|
|
|
screen[i][j-1] = '\0'; |
|
|
|
} |
|
|
|
|
|
|
|
/* act */ |
|
|
|
clearScreen(); |
|
|
|
|
|
|
|
/* assert */ |
|
|
|
for (i = 0; i < TEST_SCREEN_HEIGHT; i++) { |
|
|
|
for (j = 0; j < TEST_SCREEN_WIDTH+1; j++) { |
|
|
|
TEST_ASSERT_EQUAL_INT(' ', screen[i][j]); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
#endif // TEST |