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@ -6,16 +6,22 @@ char board[3][3] = {{'1', '2', '3'}, |
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char currentPlayer = 'X'; |
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char currentPlayer = 'X'; |
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const char PLAYER_X = 'X'; |
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const char PLAYER_X = 'X'; |
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const char PLAYER_O = 'O'; |
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const char PLAYER_O = 'O'; |
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// Funktionen zur Anzeige des Spielbretts |
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// Funktionen zur Anzeige des Spielbretts |
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void displayBoard() { |
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void displayBoard() { |
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printf("Tic-Tac-Toe\n"); |
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printf("Tic-Tac-Toe\n"); |
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for (int i = 0; i < 3; i++) { |
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for (int j = 0; j < 3; j++) { |
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for (int i = 0; i < BOARD_SIZE; i++) { |
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for (int j = 0; j < BOARD_SIZE; j++) { |
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printf("%c", board[i][j]); |
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printf("%c", board[i][j]); |
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if (j < 2) printf(" | "); |
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} |
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if (j < BOARD_SIZE - 1) printf(" | "); |
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} |
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printf("\n"); |
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printf("\n"); |
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if (i < 2) printf("---------\n"); |
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if (i < BOARD_SIZE - 1) { |
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for (int k = 0; k < BOARD_SIZE * 4 - 1; k++) { |
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printf("-"); |
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} |
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printf("\n"); |
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} |
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} |
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} |
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} |
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} |
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char checkLine(char a, char b, char c) { |
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char checkLine(char a, char b, char c) { |
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