diff --git a/src/main/c/GameTic_Tac_Toe/game.c b/src/main/c/GameTic_Tac_Toe/game.c index 443fe8d..62b99bc 100644 --- a/src/main/c/GameTic_Tac_Toe/game.c +++ b/src/main/c/GameTic_Tac_Toe/game.c @@ -64,7 +64,6 @@ int isBoardFull() { return 1; } - // Funktion zum Zug eines Spielers char switchPlayer(char currentPlayer) { return (currentPlayer == PLAYER_X) ? PLAYER_O : PLAYER_X;