|
@ -4,6 +4,8 @@ |
|
|
|
|
|
|
|
|
#include "tictactoe.h" |
|
|
#include "tictactoe.h" |
|
|
|
|
|
|
|
|
|
|
|
void printBoard(); |
|
|
|
|
|
|
|
|
struct ticTacToe GAME; |
|
|
struct ticTacToe GAME; |
|
|
|
|
|
|
|
|
struct command COMMANDS[MAX_COMMANDS] = { |
|
|
struct command COMMANDS[MAX_COMMANDS] = { |
|
@ -114,6 +116,31 @@ int startMenu( int code ){ |
|
|
return 0; |
|
|
return 0; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void printBoard(){ |
|
|
|
|
|
for( int i = 0; i < BORAD_SIZE*4+1; i++ ){ |
|
|
|
|
|
printf("-"); |
|
|
|
|
|
} |
|
|
|
|
|
printf("\n"); |
|
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 3; ++i) { |
|
|
|
|
|
printf("| "); |
|
|
|
|
|
for (int j = 0; j < 3; ++j) { |
|
|
|
|
|
if( GAME.board[i][j] == true ) |
|
|
|
|
|
printf( "X" ); |
|
|
|
|
|
else |
|
|
|
|
|
printf ( " " ); |
|
|
|
|
|
|
|
|
|
|
|
printf(" | "); |
|
|
|
|
|
} |
|
|
|
|
|
printf( "\n" ); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
for( int i = 0; i < BORAD_SIZE*4+1; i++ ){ |
|
|
|
|
|
printf("-"); |
|
|
|
|
|
} |
|
|
|
|
|
printf("\n"); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
int startGame( int code ){ |
|
|
int startGame( int code ){ |
|
|
if( code == -1 ){ // command test |
|
|
if( code == -1 ){ // command test |
|
|
return 1; |
|
|
return 1; |
|
|