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@ -89,13 +89,15 @@ int playBJ(int bet, int balance){ |
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int winnings = 0; |
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int winnings = 0; |
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int userCardsTotal = 0, dealerCardsTotal = 0; |
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int userCardsTotal = 0, dealerCardsTotal = 0; |
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int *dealerCardsArray = (int*) malloc(10 * sizeof(int)); |
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// Array mit max 10 Karten anlegen |
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int *dealerCardsArray = (int*) malloc(MAX_CARDS * sizeof(int)); |
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if(dealerCardsArray){ |
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if(dealerCardsArray){ |
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dealerCardsArray[0] = getRandCard(0); |
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dealerCardsArray[0] = getRandCard(0); |
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printf("computer rand card: %d\n", dealerCardsArray[0]); |
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printf("computer rand card: %d\n", dealerCardsArray[0]); |
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int *userCardsArray = (int*) malloc(10 * sizeof(int)); |
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// Array mit max 10 Karten anlegen |
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int *userCardsArray = (int*) malloc(MAX_CARDS * sizeof(int)); |
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if(userCardsArray){ |
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if(userCardsArray){ |
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@ -111,7 +113,7 @@ int playBJ(int bet, int balance){ |
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for(int i = 2; i < 10; i++){ |
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for(int i = 2; i < MAX_CARDS; i++){ |
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userCardsTotal = calculateCardsTotal(userCardsArray, i); |
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userCardsTotal = calculateCardsTotal(userCardsArray, i); |
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@ -134,7 +136,7 @@ int playBJ(int bet, int balance){ |
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} |
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} |
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for(int i = 1; i < 10; i++){ |
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for(int i = 1; i < MAX_CARDS; i++){ |
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dealerCardsTotal = calculateCardsTotal(dealerCardsArray, i); |
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dealerCardsTotal = calculateCardsTotal(dealerCardsArray, i); |
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