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@ -37,7 +37,7 @@ int initializeRandomGenerator(); |
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int FieldEmpty(const TicTacToeGame* game, int row, int col); |
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int decideGameType(); |
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Player playRockPaperScissors(); |
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int generateRandomNumber(int min, int max); |
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@ -59,4 +59,18 @@ char** create_minefield(int height, int width, char within); |
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void distribute_mines(char** mines, int height, int width, int num_mines); |
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int minesweeper(); |
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int generateRandomNumber(int min, int max); |
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int addition(int a, int b); |
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#endif // DUEELIST_SPIELESAMMLUNG_PROJEKT_H |
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