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@ -30,4 +30,39 @@ void test_coinflip_player_o_starts(void) { |
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// Assert |
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TEST_ASSERT_EQUAL(SUCCESS, result); |
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TEST_ASSERT_TRUE(game.currentPlayer == PLAYER_X || game.currentPlayer == PLAYER_O); |
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} |
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} |
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void test_vertical_win(void) { |
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// Arrange |
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TicTacToeGame game = { .board = {{PLAYER_X, EMPTY, EMPTY}, |
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{PLAYER_X, EMPTY, EMPTY}, |
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{PLAYER_X, EMPTY, EMPTY}}, |
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.currentPlayer = PLAYER_O }; |
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// Act |
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GameResult result = checkGameResult(&game); |
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// Assert |
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TEST_ASSERT_EQUAL(GAME_WIN, result); |
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} |
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