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#include "unity.h"
#include "conversionOfNumbers.h"
void setUp(){}
void tearDown(){}
void test_convert2ToBinaryStr10(){
//arrange
char* result;
char expected[] = "10";
//act
result = convertIntToBinaryStr(2);
//assert
TEST_ASSERT_EQUAL_STRING(expected, result);
}
void test_binaryStringLengthOfInput5is3(){
//arrange
int result;
int expected = 3;
//act
result = binaryStrLen(5);
//assert
TEST_ASSERT_EQUAL_INT(expected, result);
}
void test_binaryStringLengthOfInput0is1(){
//arrange
int result;
int expected = 1;
//act
result = binaryStrLen(0);
//assert
TEST_ASSERT_EQUAL_INT(expected, result);
}
void test_convert10ToBinaryStr1010(){
//arrange
char* result;
char expected[] = "1010";
//act
result = convertIntToBinaryStr(10);
//assert
TEST_ASSERT_EQUAL_STRING(expected, result);
}