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#include "unity.h"
#include "ggT.h"
void setUp(){}
void tearDown(){}
void test_ggTOf5And10(){
//arrange
int a = 5;
int b = 10;
int expected = 5;
//act
int result = ggT(a,b);
//assert
TEST_ASSERT_EQUAL_INT(expected, result);
}
void test_ggTOfFirstNumberZero(){
//arrange
int a = 0;
int b = 5;
int expected = 5;
//act
int result = ggT(a,b);
//assert
TEST_ASSERT_EQUAL_INT(expected, result);
}
void test_ggTOfSecondNumberZero(){
//arrange
int a = 10;
int b = 0;
int expected = 10;
//act
int result = ggT(a,b);
//assert
TEST_ASSERT_EQUAL_INT(expected, result);
}
void test_ggTOfBothNumbersZero(){
//arrange
int a = 0;
int b = 0;
int expected = 0;
//act
int result = ggT(a,b);
//assert
TEST_ASSERT_EQUAL_INT(expected,result);
}
void test_ggTOfCoprimes(){
//arrange
int a = 13;
int b = 27;
int expected = 1;
//act
int result = ggT(a,b);
//assert
TEST_ASSERT_EQUAL_INT(expected,result);
}