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#include "unity.h"
#include "division.h"
void setUp(void){}
void tearDown(void){}
void test_division() {
TEST_ASSERT_EQUAL_FLOAT(2.0f, divide(6.0f, 3.0f));
TEST_ASSERT_EQUAL_FLOAT(-2.0f, divide(6.0f, -3.0f));
TEST_ASSERT_EQUAL_FLOAT(0.0f, divide(0.0f, 5.0f));
TEST_ASSERT_EQUAL_FLOAT(0.0f, divide(5.0f, 0.0f)); // Test für Division durch Null
}