#include "unity.h"
#include "multiplication.h"

void setUp(void){}
void tearDown(void){}

void test_multiplication() {
    TEST_ASSERT_EQUAL_INT(6, multiply(2, 3));
    TEST_ASSERT_EQUAL_INT(-6, multiply(2, -3));
    TEST_ASSERT_EQUAL_INT(0, multiply(0, 0));
}