#include "unity.h" #include "fakultaet.h" void setUp(){} void tearDown(){} // Test for the input zero void test_fakultaetOf0() { TEST_ASSERT_EQUAL_INT(1, fakultaet(0)); } // Test for the input one void test_fakultaetOf1() { TEST_ASSERT_EQUAL_INT(1, fakultaet(1)); } // Test for the input five void test_fakultaetOf5() { TEST_ASSERT_EQUAL_INT(120, fakultaet(5)); }