#include "unity.h" #include "conversionOfNumbers.h" void setUp(){} void tearDown(){} void test_convert2ToBinaryStr10(){ //arrange char* result; char expected[] = "10"; //act result = convertIntToBinaryStr(2); //assert TEST_ASSERT_EQUAL_STRING(expected, result); } void test_binaryStringLengthOfInput5is3(){ //arrange int result; int expected = 3; //act result = binaryStrLen(5); //assert TEST_ASSERT_EQUAL_INT(expected, result); } void test_binaryStringLengthOfInput0is1(){ //arrange int result; int expected = 1; //act result = binaryStrLen(0); //assert TEST_ASSERT_EQUAL_INT(expected, result); } void test_convert10ToBinaryStr1010(){ //arrange char* result; char expected[] = "1010"; //act result = convertIntToBinaryStr(10); //assert TEST_ASSERT_EQUAL_STRING(expected, result); }