#include "unity.h" #include "division.h" void setUp(void){} void tearDown(void){} void test_division() { TEST_ASSERT_EQUAL_FLOAT(2.0f, divide(6.0f, 3.0f)); TEST_ASSERT_EQUAL_FLOAT(-2.0f, divide(6.0f, -3.0f)); TEST_ASSERT_EQUAL_FLOAT(0.0f, divide(0.0f, 5.0f)); TEST_ASSERT_EQUAL_FLOAT(0.0f, divide(5.0f, 0.0f)); // Test für Division durch Null }