#include "unity.h"
#include "fakultaet.h"

void setUp(){}
void tearDown(){}

// Test for the input zero
void test_fakultaetOf0() {
	TEST_ASSERT_EQUAL_INT(1, fakultaet(0));
}

// Test for the input one
void test_fakultaetOf1() {
	TEST_ASSERT_EQUAL_INT(1, fakultaet(1));
}

// Test for the input five
void test_fakultaetOf5() {
	TEST_ASSERT_EQUAL_INT(120, fakultaet(5));
}