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#include "unity.h"
#include "ggT.h"
void setUp(){}
void tearDown(){}
void test_ggTOf2And10(){
//arrange
int a = 2;
int b = 10;
int expected = 5;
//act
int result = ggT(a,b);
//assert
TEST_ASSERT_EQUAL_STRING(expected, result);
}