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refactoring: rename function exponent and output and variables

master
Dennis Sperzel 11 months ago
parent
commit
78305c0852
  1. 10
      src/addition.c
  2. 4
      src/addition.h
  3. 22
      test/test_addition.c

10
src/addition.c

@ -43,15 +43,15 @@ unsigned int precision(unsigned int number) {
// reading exponent out of an integer (floating number)
unsigned int e(unsigned int a) {
unsigned int e = 2139095040;
return (a & e) >> 23;
unsigned int exponent(unsigned int number) {
unsigned int exponent = 2139095040;
return (number & exponent) >> 23;
}
// writing number out of sign, exponent and precision
unsigned int o(unsigned int s, unsigned int e, unsigned int p) {
return (s << 31) | (e << 23) | p;
unsigned int output(unsigned int sign, unsigned int exponent, unsigned int precision) {
return (sign << 31) | (exponent << 23) | precision;
}
// addition of two floating numbers

4
src/addition.h

@ -11,9 +11,9 @@ unsigned int sign(unsigned int number);
unsigned int precision(unsigned int number);
unsigned int e(unsigned int a);
unsigned int exponent(unsigned int number);
unsigned int o(unsigned int s, unsigned int e, unsigned int p);
unsigned int output(unsigned int sign, unsigned int exponent, unsigned int precision);
float addition_float(float number1, float number2);

22
test/test_addition.c

@ -176,11 +176,11 @@ void test_addition_exponentfloatingnumber(void)
number[0].floating = 0, number[1].floating = -762134982, number[2].floating = 47621349, number[3].floating = -0.0000078961354, number[4].floating = 0.00001568943;
unsigned int expected[5] = { ( number[0].integer << 1) >> 24 , ( number[1].integer << 1) >> 24, ( number[2].integer << 1) >> 24, ( number[3].integer << 1) >> 24, ( number[4].integer << 1) >> 24};
result[0] = e( number[0].integer );
result[1] = e( number[1].integer );
result[2] = e( number[2].integer );
result[3] = e( number[3].integer );
result[4] = e( number[4].integer );
result[0] = exponent( number[0].integer );
result[1] = exponent( number[1].integer );
result[2] = exponent( number[2].integer );
result[3] = exponent( number[3].integer );
result[4] = exponent( number[4].integer );
TEST_ASSERT_EQUAL_UINT(expected[0], result[0]);
TEST_ASSERT_EQUAL_UINT(expected[1], result[1]);
@ -198,13 +198,13 @@ void test_addition_output_numberwithsignexponentprecision(void)
unsigned int s0, s1, s2, s3, s4, e0, e1, e2, e3, e4, p0, p1, p2, p3, p4;
s0 = sign(number[0].integer), s1 = sign(number[1].integer), s2 = sign(number[2].integer), s3 = sign(number[3].integer), s4 = sign(number[4].integer);
e0 = e(number[0].integer), e1 = e(number[1].integer), e2 = e(number[2].integer), e3 = e(number[3].integer), e4 = e(number[4].integer);
e0 = exponent(number[0].integer), e1 = exponent(number[1].integer), e2 = exponent(number[2].integer), e3 = exponent(number[3].integer), e4 = exponent(number[4].integer);
p0 = precision(number[0].integer), p1 = precision(number[1].integer), p2 = precision(number[2].integer), p3 = precision(number[3].integer), p4 = precision(number[4].integer);
result[0] = o(s0, e0, p0);
result[1] = o(s1, e1, p1);
result[2] = o(s2, e2, p2);
result[3] = o(s3, e3, p3);
result[4] = o(s4, e4, p4);
result[0] = output(s0, e0, p0);
result[1] = output(s1, e1, p1);
result[2] = output(s2, e2, p2);
result[3] = output(s3, e3, p3);
result[4] = output(s4, e4, p4);
TEST_ASSERT_EQUAL_UINT(expected[0], result[0]);
TEST_ASSERT_EQUAL_UINT(expected[1], result[1]);

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