#ifdef TEST #include "unity.h" #include "inputHandling.h" void setUp(void){} void tearDown(void){} void test_inputHandling_NeedToImplement(void){ TEST_IGNORE_MESSAGE("Need to Implement inputHandling");} #endif // TEST
#ifdef TEST
#include "unity.h"
#include "inputHandling.h"
void setUp(void)
{
}
void tearDown(void)
void test_inputHandling_NeedToImplement(void)
TEST_IGNORE_MESSAGE("Need to Implement inputHandling");
#endif // TEST