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#include "unity.h"
#include <math.h>
#include "funktion.h"
#include "funktion.c"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_ByOne_NeedToImplement(void) {
int n = 10;
int result = ByOne(n);
int ergebnis = 2;
TEST_ASSERT_EQUAL_INT(ergebnis, result);
}