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#include "unity.h"
#include <math.h>
#include "funktion.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_boolesche_oder_NeedToImplement(void) {
int eingabe1 = 1;
int eingabe2 = 1;
int result = boolesche_oder(eingabe1, eingabe2);
int ergebnis = 1;
TEST_ASSERT_EQUAL_FLOAT(ergebnis, result);
}