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#include "unity.h"
#include "funktion.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_Stueckzeitakkort_NeedToImplement(void)
{
double a =2;
double b = 0.5;
double c = 230;
double d = 140;
double result = Stueckzeitakkort(a,b,c,d);
double ergebnis = 96600;
TEST_ASSERT_EQUAL_FLOAT(ergebnis, result);
}