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20 lines
272 B
20 lines
272 B
#include "unity.h"
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#include "funktion.h"
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void setUp(void)
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{
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}
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void tearDown(void)
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{
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}
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void test_Vmiddle_NeedToImplement(void)
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{
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double x2 = 10;
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double z2 = 34;
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double exp = Vmiddle(x2,z2);
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double result = 22;
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TEST_ASSERT_EQUAL_FLOAT(result,exp);
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}
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