19 lines
276 B

#include "unity.h"
#include "funktion.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_Vmultiplier_NeedToImplement(void)
{
double x3 = 8;
double m = 2.5;
double exp = Vmultiplier(x3,m);
double result = 20;
TEST_ASSERT_EQUAL_FLOAT(result,exp);
}