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#include "src/funktion.h" |
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#include "C:/Ruby27-x64/lib/ruby/gems/2.7.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
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void setUp(void) |
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{ |
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} |
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void tearDown(void) |
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{ |
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} |
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void test_velocity_NeedToImplement(void) |
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{ |
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double a=30; |
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double b= 3; |
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double c=5; |
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double result=velocity(a,b,c); |
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double ergebnis=45; |
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printf("Testergebniss %d", ergebnis); |
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UnityAssertFloatsWithin((UNITY_FLOAT)((UNITY_FLOAT)((result)) * (UNITY_FLOAT)(0.00001f)), (UNITY_FLOAT)((UNITY_FLOAT)((result))), (UNITY_FLOAT)((UNITY_FLOAT)((ergebnis))), (( |
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((void *)0) |
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)), (UNITY_UINT)((UNITY_UINT)(22))); |
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} |