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  1. #include "unity.h"
  2. #include "funktion.h"
  3. void setUp(void)
  4. {
  5. }
  6. void tearDown(void)
  7. {
  8. }
  9. void test_Stueckzeitakkort_NeedToImplement(void)
  10. {
  11. double a =2;
  12. double b = 0.5;
  13. double c = 230;
  14. double d = 140;
  15. double result = Stueckzeitakkort(a,b,c,d);
  16. double ergebnis = 96600;
  17. TEST_ASSERT_EQUAL_FLOAT(ergebnis, result);
  18. }