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fdlt3859 2 years ago
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  1. BIN
      .DS_Store
  2. BIN
      src/.DS_Store
  3. 0
      src/.gitkeep
  4. 8
      src/.idea/.gitignore
  5. 8
      src/.idea/modules.xml
  6. 2
      src/.idea/src.iml
  7. 6
      src/.idea/vcs.xml
  8. BIN
      src/main/.DS_Store
  9. 7
      src/main/build-project.sh
  10. 15
      src/main/quizproject.c
  11. 6
      src/main/quizproject.h
  12. 101
      src/project.yml
  13. 2
      src/team.md
  14. 9
      src/test/test_quizproject.c

BIN
.DS_Store

BIN
src/.DS_Store

0
src/.gitkeep

8
src/.idea/.gitignore

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# Default ignored files
/shelf/
/workspace.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

8
src/.idea/modules.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/src.iml" filepath="$PROJECT_DIR$/.idea/src.iml" />
</modules>
</component>
</project>

2
src/.idea/src.iml

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<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CIDR" type="CPP_MODULE" version="4" />

6
src/.idea/vcs.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
</component>
</project>

BIN
src/main/.DS_Store

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src/main/build-project.sh

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#!/bin/bash
gcc -lm quizproject.c -o quizproject
./quizproject

15
src/main/quizproject.c

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#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include "quizproject.h"
void startMessage(void){
printf("Press Enter to Start the Game!\n");
}
int main(){
startMessage();
return 0;
}

6
src/main/quizproject.h

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#ifndef QUIZPROJECT_H
#define QUIZPROJECT_H
void startMessage(void);
#endif

101
src/project.yml

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---
# Notes:
# Sample project C code is not presently written to produce a release artifact.
# As such, release build options are disabled.
# This sample, therefore, only demonstrates running a collection of unit tests.
:project:
:use_exceptions: FALSE
:use_test_preprocessor: TRUE
:use_auxiliary_dependencies: TRUE
:build_root: build
# :release_build: TRUE
:test_file_prefix: test_
:which_ceedling: gem
:ceedling_version: 0.31.1
:default_tasks:
- test:all
#:test_build:
# :use_assembly: TRUE
#:release_build:
# :output: MyApp.out
# :use_assembly: FALSE
:environment:
:extension:
:executable: .out
:paths:
:test:
- +:test/**
- -:test/support
:source:
- src/**
:support:
- test/support
:libraries: []
:defines:
# in order to add common defines:
# 1) remove the trailing [] from the :common: section
# 2) add entries to the :common: section (e.g. :test: has TEST defined)
:common: &common_defines []
:test:
- *common_defines
- TEST
:test_preprocess:
- *common_defines
- TEST
:cmock:
:mock_prefix: mock_
:when_no_prototypes: :warn
:enforce_strict_ordering: TRUE
:plugins:
- :ignore
- :callback
:treat_as:
uint8: HEX8
uint16: HEX16
uint32: UINT32
int8: INT8
bool: UINT8
# Add -gcov to the plugins list to make sure of the gcov plugin
# You will need to have gcov and gcovr both installed to make it work.
# For more information on these options, see docs in plugins/gcov
:gcov:
:reports:
- HtmlDetailed
:gcovr:
:html_medium_threshold: 75
:html_high_threshold: 90
#:tools:
# Ceedling defaults to using gcc for compiling, linking, etc.
# As [:tools] is blank, gcc will be used (so long as it's in your system path)
# See documentation to configure a given toolchain for use
# LIBRARIES
# These libraries are automatically injected into the build process. Those specified as
# common will be used in all types of builds. Otherwise, libraries can be injected in just
# tests or releases. These options are MERGED with the options in supplemental yaml files.
:libraries:
:placement: :end
:flag: "-l${1}"
:path_flag: "-L ${1}"
:system: [] # for example, you might list 'm' to grab the math library
:test: []
:release: []
:plugins:
:load_paths:
- "#{Ceedling.load_path}"
:enabled:
- stdout_pretty_tests_report
- module_generator
...

2
src/team.md

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# README for Quiz Project

9
src/test/test_quizproject.c

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#ifdef TEST
#include "unity.h"
#include "quizproject.h"
#endif // TEST
|||||||
100:0
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