153 Commits (ebbe703493be84a50a2dfab4777b1bd59d41065b)

Author SHA1 Message Date
János c0f1ce05f6 Heal in Combat now possible 2 years ago
János e60ea7fe9e Added PlayerInputs for Combat 2 years ago
Ronja Awe c135c13e97 refactoring: userausgabe und arrays geändert 2 years ago
Ronja Awe 47af9350d8 Refactoring userausgabe und arrays geändert 2 years ago
János 0a10e4f5b9 refactoring: also changed the getters 2 years ago
Ronja Awe 570be19a49 Funktion Zahlenaufruf erstellt 2 years ago
János 286477ea59 refactoring: changed getters to avoid seg.fault 2 years ago
János cccc31e36a Changed the setters to avoid Segmentation faults 2 years ago
Ronja Awe 75cd53d873 Funktion Zahlenraetsel erstellt 2 years ago
Aimee Reincke 6ef9c9e436 game was not won yet 2 years ago
Aimee Reincke 4354c80aab computer wins game 2 years ago
Aimee Reincke 793c94a214 player wins game 2 years ago
János b8dc8b5705 refactoring: unittest arrange/act/assert structure 2 years ago
János 81d5f54a4a player and enemy take turns, enemy can loose 2 years ago
János b0a5408cbb Added first implementation of Fighting System 2 years ago
Kai Kehres a0c3371d45 test: updated test_get* Unittests as i had an error and didn't actually tested the correct value 2 years ago
Kai Kehres 98ea061df8 prod/test: created test_calculateStatIncrease and calculateStatIncrease 2 years ago
János 26578ac18c Added Test for all paths and switchPlayer Function 2 years ago
Kai Kehres b2232479de prod/test: created getCharacterLevel and test_getCharacterLevel 2 years ago
Kai Kehres 788b458687 prod/test: added Level stat and created test_setCharacterLevel and setCharacterLevel 2 years ago
János 25432ede8b Added TurnSwitch and More Tests for all paths 2 years ago
Kai Kehres 62b522558c refactoring: test combined the test_addCharacterHealthpoints and test_addCharacterStrength Unittests 2 years ago
Kai Kehres 4ac4f2b6d8 refactoring: prod combined addCharacterHealthPoints and addCharacterStrength to increaseStat function also 2 years ago
Kai Kehres 9cefe4afed prod/test: created test_addCharacterStrength and addCharacterStrength 2 years ago
Kai Kehres 129fb04dcb prod/test: created test_addCharacterHealthPoints and addCharacterHealthPoints 2 years ago
János 133c4fe8c3 refactoring: replaced getter func w universal func 2 years ago
János 608e76dbe4 Added AttackValues and A better getter function 2 years ago
János e318727370 added a way to not apply negative damage/ only min 2 years ago
János 5cf386590b Added a Function to apply Damage to the enemy 2 years ago
János 7bf2091f25 added armor and needed functions to enemy 2 years ago
Kai Kehres 3dab622ef2 prod/test: created getCharacterIntelligence and test_getCharacterIntelligence 2 years ago
Kai Kehres df493e8f85 prod/test: created setCharacterIntelligence and test_setCharacterIntelligence 2 years ago
Kai Kehres 520b949005 prod/test: created getCharacterDexterity and test_getCharacterDexterity 2 years ago
Kai Kehres 1d083d7d56 prod/test: created setCharacterDexterity and test_setCharacterDexterity 2 years ago
Kai Kehres 3d4a9e9f4d prod/test: created getCharacterStrength and test_getCharacterStrength 2 years ago
Kai Kehres b13d7494bb prod/test: created setCharacterStrength and test_setCharacterStrength 2 years ago
Kai Kehres ef8a6f5fe1 Prod/Test: created Character, setCharacterHealthPoints and test_setCharacterHealthPoints 2 years ago
Aimee Reincke 4da4f238f9 generate computer input 2 years ago
János 6af6e3d224 added damage value and funtions to enemy struct 2 years ago
János 0e98febc24 Added a way to read values out of the enemy struct 2 years ago
Aimee Reincke b5af819bb7 refactoring: unittests naming improved 2 years ago
János b28be0a441 structs for enemies and a way to set values 2 years ago
Aimee Reincke 96183ac115 player loses round 2 years ago
Aimee Reincke 83699f1a27 player wins round 2 years ago
Aimee Reincke d329ec78cb same Results no winner 2 years ago
János e6dd447cc5 added encounter.c 2 years ago
János 553e10da30 Initialer Commit mit Test Programm 2 years ago