136 Commits (23deb8c77fabbc290a68648aff2f66881caf5e84)

Author SHA1 Message Date
Aimee Reincke de66f5ef8d refactoring: more cohesive naming 2 years ago
Ronja Awe ff173f7340 weiteres labyrinzh hinzugefügt 2 years ago
Ronja Awe 2cf6c7a5fa Funktion labyrinthauswahl hinzugefügt 2 years ago
Ronja Awe 3ca77efa51 Testfall beim letzten versuch gewonnen hinzugefügt 2 years ago
Ronja Awe dd8ee0b8be Testfall für verloren hinzugefügt 2 years ago
Ronja Awe 2bbaff4c4e userinput hinzugefügt 2 years ago
Ronja Awe d57c095e3d refactoring: ausgabe und variablennamen geändert 2 years ago
Ronja Awe 4ea6bdf485 else für falsche antowort hinzugefügt 2 years ago
Ronja Awe d0828ccdbe Funktion labyrinthschritte hinzugefügt 2 years ago
Aimee Reincke 706f6b31bc test for no winner yet 2 years ago
Aimee Reincke 51818122b7 Field full no winner 2 years ago
Aimee Reincke f0a9f0fdde computer wins game 2 years ago
Aimee Reincke 4333fbf343 Player wins Game 2 years ago
Ronja Awe 90f80c32b1 testfall für verzweigungen hinzugefügt 2 years ago
Ronja Awe c485a3c87b if Anweisung nach links hinzugefügt 2 years ago
Ronja Awe 07524ab01c if Anweisung nach oben hinzugefügt 2 years ago
Ronja Awe df3ed5c1b2 if anweisung nach rechts hinzugefügt 2 years ago
Ronja Awe 84cbf04cf1 if anweisung nach unten hinzugefügt 2 years ago
Ronja Awe 22a2f5c221 refactoring: funktionsnamen geaendert 2 years ago
Ronja Awe 27d170b01f return-typ geändert 2 years ago
Ronja Awe 4e0f06b273 Gegangenen weg makiert 2 years ago
Kai Kehres 64be330664 refactoring: changed Character to Player in all Files 2 years ago
Ronja Awe ecb3df3e5d If für noch nicht am Ziel erstellt 2 years ago
Ronja Awe 8014dae17d Funktion wegsuchen erstellt 2 years ago
Ronja Awe 26229fcc6c funktion printlabyrinth erstellt 2 years ago
Aimee Reincke ac8629e1f8 invalid user Input 2 years ago
Kai Kehres 896b0934c8 prod: created function dodge 2 years ago
Aimee Reincke 2cbe1727f0 valid user Input 2 years ago
Aimee Reincke 491c824967 added Tic Tac Toe files 2 years ago
Ronja Awe 376ced0c85 refactoring: funktionsname geändert 2 years ago
Kai Kehres cf7d5d026d prod: created spellRegeneration 2 years ago
Kai Kehres 8f0b7bf088 prod/test: creatd function spellLighning 2 years ago
Kai Kehres 28b4f0e1ac refactoring: changed the return type of spells to new Struct SpellEffect and updated tests to resemble this 2 years ago
Kai Kehres 8910a0d9a1 prod/test: creates spellHeal function and test 2 years ago
Kai Kehres 40fcf6746c prod/test: created new files spell.c /.h and test_spell.c and function spellFireball 2 years ago
Kai Kehres 09893d1efa prod: created function putItemInInventory 2 years ago
Kai Kehres 143104533b refactoring: extracted function calls out of the assert 2 years ago
Ronja Awe e09c3516c2 refactoring: var-namen geändert 2 years ago
Ronja Awe d2e64ae388 if schleife im Fall ergebnis = 0 hinzugefügt 2 years ago
Kai Kehres 0e26ef798c prod/test: created calculateDamage function and Unittests 2 years ago
Kai Kehres 557375b9b6 refactoring: changed enemyDamaged function parameter and variables in the function 2 years ago
Kai Kehres 7780e81c61 refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes 2 years ago
Kai Kehres 1e1d7697a3 refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes 2 years ago
Kai Kehres 6b0a6f6f64 refactoring: changed player Alive function parameters to struct character 2 years ago
Kai Kehres eb7b7c07f6 prod/test: created function rollInitiative and Unittest 2 years ago
János a18fede745 refactoring: moved useful functions to dif library 2 years ago
János 2b3c1809f1 enemy now needs potions to heal 2 years ago
János d092c9f5b9 Changed Heal and Damage Functions 2 years ago
János b2c7caa08b refactoring: Split play Heal/Damage 2 years ago
Aimee Reincke 7f8d4445d8 refactoring: improved consistency and clarity 2 years ago