Ronja Awe
|
47af9350d8
|
Refactoring userausgabe und arrays geändert
|
2 years ago |
János
|
0a10e4f5b9
|
refactoring: also changed the getters
|
2 years ago |
Ronja Awe
|
570be19a49
|
Funktion Zahlenaufruf erstellt
|
2 years ago |
János
|
96db2d6d2c
|
Merge branch 'encounter' of https://github.com/Mac10goesBRRRT/projekt into encounter
|
2 years ago |
János
|
286477ea59
|
refactoring: changed getters to avoid seg.fault
|
2 years ago |
János
|
cccc31e36a
|
Changed the setters to avoid Segmentation faults
|
2 years ago |
Ronja Awe
|
75cd53d873
|
Funktion Zahlenraetsel erstellt
|
2 years ago |
Aimee Reincke
|
6ef9c9e436
|
game was not won yet
|
2 years ago |
Aimee Reincke
|
4354c80aab
|
computer wins game
|
2 years ago |
Aimee Reincke
|
793c94a214
|
player wins game
|
2 years ago |
János
|
b8dc8b5705
|
refactoring: unittest arrange/act/assert structure
|
2 years ago |
János
|
81d5f54a4a
|
player and enemy take turns, enemy can loose
|
2 years ago |
János
|
b0a5408cbb
|
Added first implementation of Fighting System
|
2 years ago |
Kai Kehres
|
a0c3371d45
|
test: updated test_get* Unittests as i had an error and didn't actually tested the correct value
|
2 years ago |
János
|
787d3eea93
|
Merge branch 'encounter' of into encounter
|
2 years ago |
Kai Kehres
|
98ea061df8
|
prod/test: created test_calculateStatIncrease and calculateStatIncrease
|
2 years ago |
János
|
26578ac18c
|
Added Test for all paths and switchPlayer Function
|
2 years ago |
Kai Kehres
|
b2232479de
|
prod/test: created getCharacterLevel and test_getCharacterLevel
|
2 years ago |
Kai Kehres
|
788b458687
|
prod/test: added Level stat and created test_setCharacterLevel and setCharacterLevel
|
2 years ago |
János
|
25432ede8b
|
Added TurnSwitch and More Tests for all paths
|
2 years ago |
Kai Kehres
|
62b522558c
|
refactoring: test combined the test_addCharacterHealthpoints and test_addCharacterStrength Unittests
|
2 years ago |
Kai Kehres
|
4ac4f2b6d8
|
refactoring: prod combined addCharacterHealthPoints and addCharacterStrength to increaseStat function also
|
2 years ago |
Kai Kehres
|
9cefe4afed
|
prod/test: created test_addCharacterStrength and addCharacterStrength
|
2 years ago |
Kai Kehres
|
129fb04dcb
|
prod/test: created test_addCharacterHealthPoints and addCharacterHealthPoints
|
2 years ago |
Albtraumbaum
|
a8123cfbea
|
Merge pull request #1 from Mac10goesBRRRT/ceedlingSettings
Ceedling settings
|
2 years ago |
János
|
6ed2513a3c
|
enabled govc for better test visualization
|
2 years ago |
János
|
133c4fe8c3
|
refactoring: replaced getter func w universal func
|
2 years ago |
János
|
608e76dbe4
|
Added AttackValues and A better getter function
|
2 years ago |
János
|
e318727370
|
added a way to not apply negative damage/ only min
|
2 years ago |
János
|
5cf386590b
|
Added a Function to apply Damage to the enemy
|
2 years ago |
János
|
7bf2091f25
|
added armor and needed functions to enemy
|
2 years ago |
Mac10goesBRRRT
|
efc4d59e92
|
Enabled gcov options
|
2 years ago |
Kai Kehres
|
3dab622ef2
|
prod/test: created getCharacterIntelligence and test_getCharacterIntelligence
|
2 years ago |
Kai Kehres
|
df493e8f85
|
prod/test: created setCharacterIntelligence and test_setCharacterIntelligence
|
2 years ago |
Kai Kehres
|
520b949005
|
prod/test: created getCharacterDexterity and test_getCharacterDexterity
|
2 years ago |
Kai Kehres
|
1d083d7d56
|
prod/test: created setCharacterDexterity and test_setCharacterDexterity
|
2 years ago |
Kai Kehres
|
3d4a9e9f4d
|
prod/test: created getCharacterStrength and test_getCharacterStrength
|
2 years ago |
Kai Kehres
|
b13d7494bb
|
prod/test: created setCharacterStrength and test_setCharacterStrength
|
2 years ago |
Kai Kehres
|
4c638d6af2
|
prod/test: created getCharacterHealthPoints and test_getCharacterHealthPoints
|
2 years ago |
Kai Kehres
|
ef8a6f5fe1
|
Prod/Test: created Character, setCharacterHealthPoints and test_setCharacterHealthPoints
|
2 years ago |
Aimee Reincke
|
4da4f238f9
|
generate computer input
|
2 years ago |
János
|
6af6e3d224
|
added damage value and funtions to enemy struct
|
2 years ago |
János
|
0e98febc24
|
Added a way to read values out of the enemy struct
|
2 years ago |
Aimee Reincke
|
b5af819bb7
|
refactoring: unittests naming improved
|
2 years ago |
János
|
b28be0a441
|
structs for enemies and a way to set values
|
2 years ago |
Aimee Reincke
|
03e14ca157
|
refactoring: findWinner duplications removed
|
2 years ago |
Aimee Reincke
|
96183ac115
|
player loses round
|
2 years ago |
Aimee Reincke
|
83699f1a27
|
player wins round
|
2 years ago |
Aimee Reincke
|
d329ec78cb
|
same Results no winner
|
2 years ago |
Aimee Reincke
|
b6dfc360e6
|
made ceedling-extention usable
|
2 years ago |