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@ -27,11 +27,12 @@ void setFullName(Weapon *weapon, char *fullNameToSet); |
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int getTypeID(Weapon *weapon); |
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int getTypeID(Weapon *weapon); |
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void setTypeID(Weapon *weapon, int typeToSet); |
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void setTypeID(Weapon *weapon, int typeToSet); |
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//typeName placeholder |
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// typeName placeholder |
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int getDamageModifier(Weapon *weapon); |
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int getDamageModifier(Weapon *weapon); |
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void setDamageModifier(Weapon *weapon, int modifierSet); |
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void setDamageModifier(Weapon *weapon, int modifierSet); |
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int getBaseDamage(Weapon *weapon); |
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int getBaseDamage(Weapon *weapon); |
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void setBaseDamage(Weapon *weapon, int baseDmgSet); |
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#endif |
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#endif |