|
@ -54,14 +54,14 @@ void test_LabyrinthAmZielAngekommen(void){ |
|
|
|
|
|
|
|
|
void test_LabyrinthAmZielNichtAngekommen(void){ |
|
|
void test_LabyrinthAmZielNichtAngekommen(void){ |
|
|
|
|
|
|
|
|
bool result; |
|
|
|
|
|
|
|
|
bool result = 0; |
|
|
int input = 1; |
|
|
int input = 1; |
|
|
int hoehe = 3; |
|
|
int hoehe = 3; |
|
|
int breite = 3; |
|
|
int breite = 3; |
|
|
lab laby = { |
|
|
lab laby = { |
|
|
{'1', '2', '3'}, |
|
|
|
|
|
{'4', '5', '6'}, |
|
|
|
|
|
{'7', '8', '9'}, |
|
|
|
|
|
|
|
|
{'0', '1', '1'}, |
|
|
|
|
|
{'1', '0', '1'}, |
|
|
|
|
|
{'1', '1', '1'}, |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
wegsuchen(laby, &result, 1, 1, 0, 0); |
|
|
wegsuchen(laby, &result, 1, 1, 0, 0); |
|
@ -90,6 +90,25 @@ void test_LabyrinthMarkiert(void){ |
|
|
TEST_ASSERT_EQUAL_CHAR('X', result); |
|
|
TEST_ASSERT_EQUAL_CHAR('X', result); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void test_LabyrinthUnten(void){ |
|
|
|
|
|
|
|
|
|
|
|
bool result; |
|
|
|
|
|
int input = 1; |
|
|
|
|
|
int hoehe = 3; |
|
|
|
|
|
int breite = 3; |
|
|
|
|
|
lab laby = { |
|
|
|
|
|
{'0', '1', '1'}, |
|
|
|
|
|
{'0', '1', '1'}, |
|
|
|
|
|
{'0', '1', '1'}, |
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
wegsuchen(laby, &result, 0, 0, 2, 0); |
|
|
|
|
|
printlabyrinth(laby, hoehe, breite); |
|
|
|
|
|
TEST_ASSERT_EQUAL_INT(1, result); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
#endif // TEST |
|
|
#endif // TEST |