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@ -4,8 +4,10 @@ |
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#include "map.h" |
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#include "nav_helper.h" |
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void setUp(void) |
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{ |
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} |
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void tearDown(void) |
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@ -16,13 +18,14 @@ void test_map(void) |
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{ |
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/* arrange */ |
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// Hier die Werte eingeben |
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Room* map; |
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Room *map; |
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/* act */ |
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// Die Funktion wird ausgeführt |
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map = getMap("./src/content/game.map"); |
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for(int i=0; i<4;i++){ |
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for (int i = 0; i < 4; i++) |
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{ |
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printf("%s\n", map[i].nameRoom); |
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} |
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@ -41,4 +44,25 @@ void test_map(void) |
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TEST_ASSERT_EQUAL_INT(fdExpectedID, map[2].id); |
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} |
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void test_getRoomSuccessor(void) |
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{ |
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// arrange |
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int successor = 1, result; |
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Room test; |
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test.successor = successor; |
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/* act */ |
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// Die Funktion wird ausgeführt |
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result = getRoomSuccessor(&test); |
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// output |
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printf("---------------------------------------------------------\n"); |
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printf("getRoomSuccessor | Successor should be: %d -> is: %d", successor, result); |
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// assert |
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TEST_ASSERT_EQUAL(successor, result); |
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} |
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#endif // TEST |