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@ -112,11 +112,20 @@ int randomIntRange(int min, int max) |
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} |
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} |
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int map(int x, int in_min, int in_max, int out_min, int out_max){ |
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int map(int x, int in_min, int in_max, int out_min, int out_max) |
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{ |
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//vgl Arduino map() https://www.arduino.cc/reference/en/language/functions/math/map/ |
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//vgl Arduino map() https://www.arduino.cc/reference/en/language/functions/math/map/ |
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return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; |
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return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; |
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} |
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} |
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bool enemyChoosesHeal(enemy* enemy) |
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{ |
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int currentHealth = getEnemyHealth(enemy); |
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int maxHealth = getEnemyMaxHealth(enemy); |
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int healthd20 = map(currentHealth, 0, maxHealth, 0, 20); |
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return healthd20 <= 10; |
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} |
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// Getter/Setter Funktionen |
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// Getter/Setter Funktionen |
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void setEnemyHealth(enemy* enemy, int newhealth) |
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void setEnemyHealth(enemy* enemy, int newhealth) |
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{ |
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{ |
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