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@ -129,5 +129,27 @@ void test_buyItem(void) |
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} |
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void test_sellItem(void) |
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{ |
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/* arrange */ |
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// Hier die Werte eingeben/deklarieren |
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int buyItemID = 1; // prepare sell |
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actualPlayer = addItemToInventory(availableItems, buyItemID, actualPlayer); // prepare sell |
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int itemToRemove = 0; // index to remove (we already bought it in function above) |
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/* act */ |
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// Die Funktion wird ausgeführt |
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Item itemBeforeRemove = actualPlayer.itemInventory[0]; |
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actualPlayer = sellItem(itemToRemove, actualPlayer); // then remove |
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Item itemAfterRemove = actualPlayer.itemInventory[0]; |
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// OUTPUT |
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//printf("sellItem | before: %d -> after: %d", itemBeforeRemove.id, itemAfterRemove.id); |
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/* assert */ |
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// Vergleichen mit Inhalt von game.Map File |
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TEST_ASSERT_NOT_EQUAL_UINT8(itemBeforeRemove.id, itemAfterRemove.id); |
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} |
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#endif // TEST |