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refactoring: added function checkMove for clarity

remotes/origin/navigation
KRUGSON 2 years ago
parent
commit
247bff96b6
  1. 51
      src/c/main.c

51
src/c/main.c

@ -10,24 +10,23 @@
bool gameRunning;
bool acceptedRules;
//declare needed variables
// declare needed variables
Room *map;
// content
char *gameInstructionsFile = "../../src/content/game_instructions.txt";
char *gameMapFile = "../../src/content/game.map";
//navigation
// navigation
int playerPosition = 0;
int lastPlayerPosition = 0;
// function declarations
void printInit();
void acceptInstructions();
void processInput();
int checkExit();
int checkMove();
int main()
{
@ -38,7 +37,7 @@ int main()
// init and instructions
printInit();
//get Content
// get Content
map = getMap(gameMapFile);
if (acceptedRules == 1)
@ -58,7 +57,6 @@ int main()
return 0;
}
// init dialogue
void printInit()
{
@ -117,13 +115,34 @@ void acceptInstructions()
// process user input
void processInput(char userInput[20])
{
Room r = map[playerPosition];
if (checkExit(userInput) == 1)
{
gameRunning = 0;
printf("!GAME EXIT!\n");
}
else if (strcmp(userInput, "north") == 0)
else if (checkMove(userInput) == 1)
{
printf("Wrong Input!\n");
}
}
// function for checking user input of exit
int checkExit(char userInput[20])
{
if (strcmp(userInput, "esc") == 0 || strcmp(userInput, "exit") == 0 || strcmp(userInput, "quit") == 0)
{
return 1;
}
return 0;
}
int checkMove(char userInput[20])
{
Room r = map[playerPosition];
if (strcmp(userInput, "north") == 0)
{
printf("->N\n");
lastPlayerPosition = playerPosition;
@ -135,6 +154,8 @@ void processInput(char userInput[20])
{
playerPosition = r.successor;
}
return 0;
}
else if (strcmp(userInput, "south") == 0)
{
@ -148,21 +169,11 @@ void processInput(char userInput[20])
{
printf("You have reached the border. You have to go in the other direction!\n");
}
return 0;
}
else
{
printf("Wrong Input!\n");
}
}
//function for checking user input of exit
int checkExit(char userInput[20])
{
if (strcmp(userInput, "esc") == 0 || strcmp(userInput, "exit") == 0 || strcmp(userInput, "quit") == 0)
{
return 1;
}
return 0;
}
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